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September 4th, 2007, 05:14 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: LA atlantis needs perm sub big game
I was ambushed! heh.
Welcome to World War III Vanheim. The more at war the more fun it is.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 6th, 2007, 06:33 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: LA atlantis needs perm sub big game
Wow, dramatic times. I think finally everyone is at war, after what must the longest Cold War period I've ever seen in a Dominions game.
So guys, I just got a call yesterday from my Dad, and apparently he's managed to get a last minute deal on a cottage in Cornwall (which is a very beautiful county in the very southwest of England), so I will be going down with my family for a week, leaving tomorrow morning! So I am afraid I will have to put the game on pause again for a week - really sorry to do this just when it's getting exciting. After that anyway I will not be going on holiday again for ages (probably Christmas I think).
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September 6th, 2007, 06:51 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: LA atlantis needs perm sub big game
Lol Vanheim, that must be the most decisive defeat I've ever seen, let alone suffered!
(Commanders 48, killed 46,
Regular units 446, killed 444
all before my army took a turn! Cursed Rain of Stones.)
Nevertheless, it's only a minor setback for the mighty empire of Marignon. I wasn't really depending on those 400-odd wolves. And, er, witch hunters are replaceable.
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September 6th, 2007, 06:54 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: LA atlantis needs perm sub big game
And who on earth wished for Armageddon (I assume that's what it was)? Aargh! My best astral mage and on of my angels at least fell through the cracks. Dread to think what else I'm going to discover is missing.
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September 6th, 2007, 06:56 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: LA atlantis needs perm sub big game
Aaargh! You killed a fairy! Fairy killer!
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September 6th, 2007, 07:22 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: LA atlantis needs perm sub big game
@Xietor: Yeah, I figured it was about time I joined the fun. I think I've had enough of playing Vanheim as a research nation. R'lyeh and I can die together instead of one at a time.
@llamabeast: Ever since my war with Arco in this game I thought rain of stones was a great spell on defense but I've never seen it do that! But I have no doubt you've got a lot better stuff on the way than hundreds of wolves...
This turn went better than I expected considering I staled. Not sure what happened with that, I thought I still had a half hour. Oh well.
My poor Vans, attacked by plague and flame. They fought well against Pangaea last turn but I think their time has passed.
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September 6th, 2007, 08:37 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: LA atlantis needs perm sub big game
Oooh dear. I hadn't realised you staled. I thought you must have taken your turn since the turn hosted ahead of time. Having investigated, it seems it was my fault. What happened was I changed the hosting interval to (n+48) hours, which has the side effect of postponing hosting by n hours, then brought the hosting forward by n hours, which should have cancelled to produce no overall effect. However, the way the server interprets commands received all at once which apply to the same setting (the hosting time in this case), it only uses the last one (there's good reasons for that that I'll have to think about). So in the end what it did to the hosting time was bring it forward by n hours, making it in the past, so the turn hosted right away.
So, I'm really really sorry about that. I hope you hadn't spent too much time on the turn already. Perhaps I ought to stale next turn in an attempt to restore some modicum of fairness. Maybe I ought to think about making changes to the way the server processes simultaneous commands as well.
On rain of stones: Yeah, it's really vicious on defense isn't it? Not quite sure how to counter it, apart from only using troops who are too tough to die to it. I was astonished it killed every single wolf though, I didn't think it was quite that good. Well, I see now why you had a small force of ethereal things defending that province - very cunning indeed.
So, was it you who armageddoned us all? Of course you don't have to say.
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