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September 24th, 2007, 02:03 PM
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Major General
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Join Date: Sep 2006
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Re: Placeholder for new Megagame - Evermore
Quote:
Kristoffer O said:
How much time is spent in these games?
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Its just like a normal game, time wise. Only the end game takes longer.
I believe by turn 70 there are only 20 out of 62 players left in Perpetuality. So the odds are you will be well dead before the end game. I died on turn 25'ish, cause I am rubbish.
The banter at game start is fun, however, 62 voices... 
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September 24th, 2007, 02:27 PM
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Major General
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Join Date: Feb 2004
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Re: Placeholder for new Megagame - Evermore
Also there is no shame in letting somebody sub in for you if it gets to be too much. FWIW, I'm sure the 3-4 top players have quite a bit to manage, but being middle of the pack out of the survivors so far it's really no more effort than any other end game, and less effort than the games where I'm in the running for winning by end game.
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September 24th, 2007, 07:50 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Placeholder for new Megagame - Evermore
"I think I would like to be in, but I also think I want to be crushed say in mid game."
Well KO you should play one of the races getting a boost and see how it does. Of course you will have to talk velusion in delaying the start until the patch. He has ants in his pants!
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September 25th, 2007, 01:32 PM
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General
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Re: Placeholder for new Megagame - Evermore
Hmm, the patch is probably around the corner, but I'm not too keen on delaying the game if there are 62 players ready and waiting. Our comps are fixed, but we have to fetch them, compile the patch and release it for some beta before it's a go.
Still it would be fun if Fomoria was in the new game. MA Mictlan and TC can be updated after the game has started without any losses.
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September 25th, 2007, 03:00 PM
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Corporal
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Re: Placeholder for new Megagame - Evermore
I would play if the new patch was released. I'll wait for it.
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September 25th, 2007, 04:17 PM
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Colonel
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Re: Placeholder for new Megagame - Evermore
Quote:
Kristoffer O said:
Hmm, the patch is probably around the corner, but I'm not too keen on delaying the game if there are 62 players ready and waiting. Our comps are fixed, but we have to fetch them, compile the patch and release it for some beta before it's a go.
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If I hear that patch will be out in the next two weeks I'm open to waiting on starting - but otherwise we'll probably keep same the start time (this Monday).
Also it's looking doubtful we'll have a full game... I'm thinking around 40+ probably. As others have said - the time commitment isn't any more than another MP game - unless you end up being one of the top nations in the end game.
We will, of course, update to the patch the moment it comes out if we have already started.
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September 25th, 2007, 08:47 PM
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Lieutenant General
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Re: Placeholder for new Megagame - Evermore
I do not see how you can bid intelligently on races that are being upgraded without seeing them 1st.
But my main issue is time. I see alpaca coming to an end(a pleasant one), in the next 2 weeks. If we can delay 2 weeks I am in-if not-not.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 26th, 2007, 08:28 AM
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Captain
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Join Date: Nov 2006
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Re: Placeholder for new Megagame - Evermore
Xietor the turns during the first 2 weeks takes almost no time or planning.
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