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Old September 24th, 2007, 06:45 PM
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NTJedi NTJedi is offline
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Default Re: Soo... When is the next patch?

Quote:
Humakty said:
What really killed the creation of new 4X games (and more classical strategy games) is the passion editors seem to have with 3D. You end up with games offering you very small maps, and most of the time repetitive strategies.

...

3D doesn't favorise mods either.(and creating mod friendly games isn't the trend anymore).


I completely agree... so many developers and publishing companies are lured into believing gamers care more about pretty graphics than game quality and game content.
This has hurt even the RTS games such as Warcraft_3 with the 96X96 size map limitation. It's frustrating to see so much effort being forced into better graphics which results in small maps, less game options, and a less satisfying overall product.
It's like discovering your favorite vehicle has a new model available, yet when you look under the hood it has worse performance, uses more gas, less safety, fewer options, etc; , and all just for better appearance. The worst part is this has been continuing in the gaming industry for 5 years now.
We're stuck waiting for the game companies to return with building quality instead of focusing on appearance.
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Old September 24th, 2007, 07:13 PM

Nikolai Nikolai is offline
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Default Re: Soo... When is the next patch?

> yet when you look under the hood it has worse performance, uses more gas, less safety, fewer options, etc; , and all just for better appearance.

But opposite also sucks. The new M3 is tons better than mine, but looks like ***. I want the machine (to kick a certain monster S60R) but I do not want "stepped on" apprearance.
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Old September 24th, 2007, 07:45 PM

Frostmourne27 Frostmourne27 is offline
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Default Re: Soo... When is the next patch?

Quote:
NTJedi said:

I completely agree... so many developers and publishing companies are lured into believing gamers care more about pretty graphics than game quality and game content.
This has hurt even the RTS games such as Warcraft_3 with the 96X96 size map limitation. It's frustrating to see so much effort being forced into better graphics which results in small maps, less game options, and a less satisfying overall product.
It's like discovering your favorite vehicle has a new model available, yet when you look under the hood it has worse performance, uses more gas, less safety, fewer options, etc; , and all just for better appearance. The worst part is this has been continuing in the gaming industry for 5 years now.
We're stuck waiting for the game companies to return with building quality instead of focusing on appearance.
Warcraft three is actually pretty mod firendly, if you work around quite a bit. Things like map size limits are bypassable, with difficulty. See maps like EotA, which, reportadly, nearly crashes the creator's copy of the editor with its size and complexity. Not that War3 couldn't be better, but Blizzard does a better job that most mainstream game studios, up until WoW at least. MMORPGs don't even deserve the game title, let alone role-playing
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Old September 24th, 2007, 09:43 PM

Valandil Valandil is offline
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Default Re: Soo... When is the next patch?

Or, in some cases, the MM (see: Guild Wars.)
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