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  #1  
Old October 8th, 2007, 03:47 PM

thejeff thejeff is offline
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Default Re: Lanka pretender design/strategy

I don't think that one berserker makes a whole unit unroutable. I'm pretty sure I've seen a squad route while berserkers in it keep attacking.

That said I don't know how it plays in to group morale. Or the other special morale cases, either.
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Old October 8th, 2007, 03:50 PM

Valandil Valandil is offline
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Default Re: Lanka pretender design/strategy

I think that thejeff is right, though I'm not certain either.

I'd agree on W9N9 being awesome, but I havn't tested every option.
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Old October 8th, 2007, 04:18 PM
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Gregstrom Gregstrom is offline
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Default Re: Lanka pretender design/strategy

I'm with thejeff here, based on observations from a recent MP game.

Having done a bit of testing (albeit with sub-optimal strategies, and on a small scale), there's only a small difference between say F4W9N6 and W9N9. Both seem to fall over when hugely outnumbered by barbarians and sometimes cavalry.

Has anyone tried a strategy using Blood as a secondary economy and using hordes of Kala-Mukhas generated using multiple castles? It'd need a huge income though.

Also, I have worries about reliance on the demon troops against other players. Falling Fires could really ruin your day.
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