|
|
|
|
 |

October 13th, 2007, 07:07 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: mod: A Role playing MA Pangaea Faction
I got a screen shot of which commander it is.
|

October 14th, 2007, 04:42 AM
|
|
Private
|
|
Join Date: Oct 2007
Location: France
Posts: 5
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: mod: A Role playing MA Pangaea Faction
Strange.
Here is the code of this Dryad :
Quote:
# Dryad with Nature Magic Path
#newmonster 2610
#copystats 2608 -- Dryad Slinger
#name "Dryad"
#descr "..."
#spr1 "PangaeaImp/dryadchief1.tga"
#spr2 "PangaeaImp/dryadchief2.tga"
#hp 11
#mor 9
#mr 14
#enc 3
#ap 15
#att 10
#gcost 70
#stealthy 20
#magicskill 6 1
#weapon "Sickle"
#weapon "Hoof"
#poorleader
#nomagicleader
#noundeadleader
#end
|
and the dryad slinger we copy stats :
Quote:
#newmonster 2608
#name "Dryad Slinger"
#descr "..."
#spr1 "PangaeaImp/dryadslinger1.tga"
#spr2 "PangaeaImp/dryadslinger2.tga"
#hp 10
#prot 0
#mor 8
#mr 13
#enc 3
#ap 14
#mapmove 2
#size 2
#str 10
#att 9
#def 12
#prec 10
#gcost 9
#female
#nametype 110
#weapon 55
#weapon 22
#stealthy 0
#forestsurvival
#maxage 90
#heal
#end
|
Another mod could use monster's id 2610 or 2608.
Feel free to change it manually. Otherwise I will modify slghtly the code to avoid the case.
edit :
Small changes.
I update the attachment in the first post.
|

October 14th, 2007, 05:54 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: mod: A Role playing MA Pangaea Faction
Ah, okay, the mod Nova Deus II somehow messes with it, sry about that.
|

October 14th, 2007, 06:45 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: mod: A Role playing MA Pangaea Faction
Now that I've gotten through my mod delema I can make some observations for you oh and I'll just tell you now, don't feel obligated to do anything I suggest, I'm just voicing my opinion on things.
Firstly I reeeeeeeally like the dryad slingers, they should be put into the vanila game, for all ages.
as for the dryad hopolites, if you think about it, dryads fighting on the front line might be even rarer than in the late age, you may want to have them sacred and costing more.
Onto females and males, the sprites, even on a role play aspect seem rather pointless to me. I suggest making small stat adjustments to all the female units, the ones that are simply copies of he male ones at least, like even just -1 +1 stuff will make me wanna mix it all up and get both females and males.
Lastly I think you've done a great job on this mod, all the sprites are well done and the harpies and the dryad slingers should be put into the vanilla game. All and all I think you've made a great mod!!
|

October 14th, 2007, 04:37 PM
|
|
Corporal
|
|
Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: mod: A Role playing MA Pangaea Faction
can you put the mod into a zip file so i can download it
|

October 15th, 2007, 05:52 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: mod: A Role playing MA Pangaea Faction
oh, yeah early mistake for new modders, I'm surprised i didn't clear it up for you.
Some users can't open .rar files so you have to post everything in .zip
|

October 15th, 2007, 02:19 PM
|
|
Private
|
|
Join Date: Oct 2007
Location: France
Posts: 5
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: mod: A Role playing MA Pangaea Faction
ZIP file in attachment
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|