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  #1  
Old November 2nd, 2007, 08:26 PM
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Atrocities Atrocities is offline
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Default Re: SE:V v1.60 History

Nice list of fixes. Soon there won't be anything left to fix.
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  #2  
Old November 3rd, 2007, 08:22 AM
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Default Re: SE:V v1.60 History

I dunno, I still occasionally get a crash. I'll have to start turning on autosave so I can send it to MM, but sometimes, clicking on something that's acting funny gives an "Out of range" error. I can't be sure if its the Balance mod or SEV 'tho.
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Old November 3rd, 2007, 09:06 AM
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Randallw Randallw is offline
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Default Re: SE:V v1.60 History

Something I've noticed lately is that half the time (not the 4 times I just tried it it turns out though) I try to start SEV with the latest patch I get an out of memory error. I just close the 2 error boxes and try again and the game starts fine.
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Old November 4th, 2007, 09:00 PM

Baron Grazic Baron Grazic is offline
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Default Re: SE:V v1.60 History

Glad this one is being fixed, because I get this every time I load a save game.

5. Fixed - Some machines would compute a different checksum with the exact same data files.
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Old November 6th, 2007, 05:22 AM

MasterChiToes MasterChiToes is offline
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Default Re: SE:V v1.60 History

I hope the next patch will include a fix for the warp transit animation that flashes in the wrong sector.
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