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  #1  
Old November 6th, 2007, 04:29 PM

thejeff thejeff is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Nonsense. I never said gold doesn't matter. I never said lousy PD didn't suck. I just said the monkeys have some other advantages that can make up for it.
So you have to be more active on defense than some others, who can hide behind walls of PD.

But what do I know? They are completely useless nations and I've been trounced by them, so I must really suck anyway.
Listen to K, he's much better with them than I am. They probably just don't fit my playing style. Maybe they're not right for yours either?


There are ~30 nations listed in the Victorious Nations thread out of 60+. 3 nations not appearing is not statistically meaningful.
Lanka has won. Do they have the same PD?
  #2  
Old November 6th, 2007, 04:58 PM

Lord_Bob Lord_Bob is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Lanka is a blood nation. They can also reanimate undead. While it is true that you need a 90 gold mage on the scene to keep your army of dead operational, it is also true that the 90 gold mage is bloodhunting in that province and has to be there anyway. He needs bodyguards. A bunch of Londead or other summons should do just fine. This won't stop a 200 gold raiding force, it will destroy it. Utterly, while laughing hysterically. Since bloodhunting is required for Lanka to win, Lanka has large amounts of such "PD-Enhanced" provinces quickly.
  #3  
Old November 6th, 2007, 05:07 PM

Evilhomer Evilhomer is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

For some reason you only seem to read and respond to some of the points made in respons to you. First of all as many has pointed out pd is not used very much in mp games among good players, simply because a mobile army is a better buy in most cases.

Also if you checked out some of the nations that has scored several wins (like EA caelum) you will find that those nations has abysmal pd as well and still managed to win. Finally what QM said is very true - there is just to few games played in comparison to the number of available nations in the game to start drawing some statistical conclusions at this point. The monkey nations has some shortcomings (where low pd is just one), but the nations is not as bad as you seem to think.
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  #4  
Old November 6th, 2007, 05:24 PM

Lord_Bob Lord_Bob is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

PD serves one purpose, and one purpose alone. It stops you from having to chase mageless, indie, mini-armies all around your empire. That is the only purpose for which it exists. The giants and Man's PD is QUITE CAPABLE of defeating a 200 gold raiding force at 20.

This is what is going to happen to the "awesome" 17 Indie Archer/1 Indie Commander raiding force against the "lousy" Giant PD. The Giants 2 commanders and 10 Giant Militia are going to take arrow fire and then reach the archers. They are then going to swing. At which point many, many archers will die. The Indie Archers with a morale of 7(-1 Dominion Penalty) are then probably going to route. At that point the giants will run them down and kill every one of them. The Commander will probably get away.

The Giant PD really sucks.

Oh yeah, EA Caleum is going to be PAWNED! By them 17 Indie Archers. They got some fliers, and you see, them fliers going to "stupidly charge" them archers and route them before the archers fire one shot. Them EA Caleum PD is OWNED by them Archers. COMPLETE PAWNAGE!

There is bad, and then there is hidiously ridiclious.

I can't even believe people are talking about Man PD. I have used 65 Man PD, backed by research mages and some longbowman and castle guards to repel 2 waves of 400 man armies backed by multiple mages from EA Ermor in the multiplayer game where I took over a messed up MA Man on some turn. MA Man PD is hidiously more powerfull than Ape PD. It is just plain mighty after 20.
  #5  
Old November 6th, 2007, 05:33 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
Lord_Bob said:
I have used 65 Man PD, [...] It is just plain mighty after 20.
Yup, I guess I'll stop arguing at this point.
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  #6  
Old November 6th, 2007, 05:41 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
lch said:
Quote:
Lord_Bob said:
I have used 65 Man PD, [...] It is just plain mighty after 20.
Yup, I guess I'll stop arguing at this point.
I have used PDs of 125, as it is fun to look the AI to waste its troops against it. Offcourse it is no sane strategy for MP but that is something other.

But please dont stop what might become a very nice flamewar
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Old November 6th, 2007, 05:47 PM

Lord_Bob Lord_Bob is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

I took over another players game, and only had the power to hold onto the capital. It is now 15 turns later, and I have killed over 3500 gold in various nations that have attempted to eliminate me. This is MP. Ha. Ha.
  #8  
Old November 6th, 2007, 05:49 PM

Agema Agema is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Let a thug wipe out your PD. I'm willing to bet whilst the little monkeys count for one towards the rout chance like a Bandar, they'll also count for one when you slap vengeance of the dead on the thug massacring the little fellas.
  #9  
Old November 6th, 2007, 05:51 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
Lord_Bob said:
I have killed over 3500 gold in various nations that have attempted to eliminate me.
Aren't you sure it was OVER 9000!!!!!?

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