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November 17th, 2007, 06:40 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: World of Warhammer - Released!
WHOA!
Here you are gone for a while and then you take a look and: WHOA!
Great work. I'll have to take a WH gaming session this weekend I suspect.
[img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img]
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November 17th, 2007, 06:50 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: World of Warhammer - Released!
Looking at the map in a quickly started game: WHOA! again!
Got to download the latest versions of skaven, tombkings etc.
All those sweet memories. Pity my darkelves live outside the known world
I think I need a dom3 weekend. It has been a while. Have been quite occupied with other less productive stuff.
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November 17th, 2007, 07:57 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: World of Warhammer - Released!
I'll do you the entire Dark Elf nation with all the heroes and a bunch of new spells if you'll agree to a bunch of new mod commands and a fix on the modding limits for the next patch. Possibly by bribing JK with cake, I leave that part up to you 
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November 17th, 2007, 02:27 PM
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Corporal
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Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
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Re: World of Warhammer - Released!
Quote:
Sombre said:
I'll do you the entire Dark Elf nation with all the heroes and a bunch of new spells if you'll agree to a bunch of new mod commands and a fix on the modding limits for the next patch. Possibly by bribing JK with cake, I leave that part up to you
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I'll add a whole box of warhammer chaos figurines to that bribe (assuming one is at all interested in such things).
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November 17th, 2007, 02:34 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: World of Warhammer - Released!
Well... you give ME the chaos figurines and I'll use ALL influence I have on KO to help you reach your goal.
deal?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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November 17th, 2007, 02:37 PM
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Corporal
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Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
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Re: World of Warhammer - Released!
Hmm... Do you have sisters you could send to seduce him or something? ;-)
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November 17th, 2007, 03:39 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
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Re: World of Warhammer - Released!
Panpiper, I saw your work on the Chaos Undivided nation in the Hordes of Chaos thread yesterday. Awesome work thus far! Valandil and yourself seem to be developing a productive rapport as well that is good to see.
Thanks Kristoffer!  Praise from as talented a creator as yourself means quite a lot. At some point in the future I hope to include Naggaroth in a broader map of the Warhammer World. There is hope yet for an authentic Dark Elven game. In the meanwhile, one could always start them out in the watchtower province in the corner of the map or perhaps on Ulthuan somewhere... That is, provided a Dark Elf nation mod. 
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November 21st, 2007, 01:49 AM
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Corporal
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Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
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Re: World of Warhammer - Released!
How goes the adventure map Zepath? I'm doing all this work on the Chaos Undivided mod just so I can play it with your adventure map. (Ok, maybe not 'just' for that...)
Do you need me to mail you extra coffee supply?
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November 22nd, 2007, 02:39 AM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
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Re: World of Warhammer - Released!
Panpiper, who could turn down free coffee in the mail?! The adventure map is still unfinished and is likely to remain so for at least another week. I am taking off for the Thanksgiving holiday and anticipate a rather robust work week following. So, I should be able to work it into a good final draft by next weekend with the hopes of a release around then.
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