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  #1  
Old March 15th, 2002, 12:11 AM
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Default Re: Proportions Mod: Multiplayer anyone?

So far I'm thinking the settings will be as follows. I'm happy to change things to suit players' tastes, so let me know. I've included the requests so far.

Hosted on PBW.
Turn duration: 48 hours or as soon as everyone has their turn in.
Proportions mod Version 1.5.

Quadrant:
Large Ancient Bi-Polar with all warp points connected, all player planets the same size.

Event frequency: medium
Max event severity: high

Tech cost: medium
All tech areas allowed.

Starting resources: Medium
Home Planet Value: Average
Number of homeworlds: 1

"Evenly" distributed

Player can only view own score

New player tech level: low

Racial points: 3000

No AI empires or neutrals

AI Difficulty high and computer bonus high, in case a rebel faction appears.

No set victory conditions

Max ships and units in space: 5000 each (pity we don't all have Gold 1.64 yet... )

No cheat codes.

Gifts and tributes ok.

No technology gifts (send a gift ship if you need to).

Surrender not allowed (subjugation ok).

Intel projects ok.

Ruins will exist. Note that most of them will be red herrings.

No strict limits on colonization.

No saving map during game.

Simultaneous movement.
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  #2  
Old March 15th, 2002, 12:29 AM

Gorgo Gorgo is offline
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Default Re: Proportions Mod: Multiplayer anyone?

That's fine with me.



What happens in Gold 1.64? Larger numbers of ships and units allowed?
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  #3  
Old March 15th, 2002, 12:33 AM
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Default Re: Proportions Mod: Multiplayer anyone?

Ya, the limits on both can be turned up to 20,000.

Oh BTW, if you do set up a game using the Proportions warp-point-rich system types, I recommend trying turning off the "all systems connected" setting, because you still get all systems connected, but some interesting configurations.

PvK
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Old March 15th, 2002, 12:44 AM

Osweld Osweld is offline
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Default Re: Proportions Mod: Multiplayer anyone?

Sounds good to me, but we might want to play in a smaller quandrant unless we get some more people. Large might be a bit big for only 5 people.


Oh, and I assume it's infinite resources? (although finite is ok with me, too)
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Old March 15th, 2002, 12:46 AM

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Default Re: Proportions Mod: Multiplayer anyone?

Evil PvK,
you doubled the gravitational force of black holes!

You are mean.
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  #6  
Old March 15th, 2002, 12:53 AM

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Default Re: Proportions Mod: Multiplayer anyone?

Now I realize why 5.000 units is not much for this mod. A few turns building soldiers (my homeworld can build 237 per turn, and I'm already getting close to 1.000 units.
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Old March 15th, 2002, 01:02 AM

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Default Re: Proportions Mod: Multiplayer anyone?

That's only for units in SPACE, IIRC is doesn't apply to units in cargo- weapons platforms, troops, stored sats/drones/fighters.

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