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  #1  
Old November 26th, 2007, 05:00 PM
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Default Re: World of Geometry (337 prov)

Playing a leisurely SP game on it. Rather fun. Not noticing that Bogus and friends had reinforced one of the underground province garrisons made for an interesting surprise.
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  #2  
Old November 26th, 2007, 06:43 PM

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Default Re: World of Geometry (337 prov)

Really love your key Twan, very exciting. Makes me really want to play on the map.
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  #3  
Old November 26th, 2007, 06:47 PM
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Default Re: World of Geometry (337 prov)

there is no connection between #217 and #213, is this intentional?
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  #4  
Old November 26th, 2007, 07:03 PM
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Default Re: World of Geometry (337 prov)

Quote:
Tharsonius said:
there is no connection between #217 and #213, is this intentional?
No.

(grmbl, I've verified X times this map and there are still some connections errors)

(and there was another missing neighbour : 59-87 ).

Thanks anyway, files reposted (I hope all the map is now correct, but...).

(or just copy-paste
#neighbour 213 217
#neighbour 59 87
in the .map )
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Old November 27th, 2007, 01:07 AM

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Default Re: World of Geometry (337 prov)

Hey Twan, I just want to tell you, 'Thanks'. I am a huge fan of the idea of 'adventure' maps for SP and I've gotten way too much use out of my 'SemiRandom' Faerun map. I'm building a Chaos race mod essentially to go with Zepath's adventure version of his World of Warhammer. While I'm waiting on it's release however, I'm having to playtest this Chaos mod over and over. Thank god for your new map! Er, no... Thank you!

I am thoroughly enjoying this.
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  #6  
Old November 27th, 2007, 05:36 AM

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Default Re: World of Geometry (337 prov)

Taqwus:

In my game Bogus has 204 kills and is still alive. I wonder which AI is feeding him...

I ply on the old map but Oceania here expanded extremely fast. And it has huuuuuuge army. And takes up on 6-7 enemies alone with success. I think it can have about 2k troops at turn 30.
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  #7  
Old November 27th, 2007, 02:00 PM
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Default Re: World of Geometry (337 prov)

Quote:
Zeldor said:

In my game Bogus has 204 kills and is still alive. I wonder which AI is feeding him...



This gives a new meaning to the saying "Don't feed the troll!".

Good one.
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  #8  
Old November 27th, 2007, 08:41 PM
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Default Re: World of Geometry (337 prov)

I don't know if it's a problem with my map or only an AI god building problem (or bad religious events), but in each of the 3 last test games I've started with AIs there were always some AIs dominion killed in turn 1 (and not the usual Mictlan, it was Rl'yeh, then Caelum and Abysia). Anyway it never happened to me (and I think normal gods with some dominion strength and making a prophet can't lose this way).

But I wonder if the presence of dozens of heretics mages on the map can have an effect out of the provinces they are in ? (the starting locations are 2 provinces away from the closest heretic mage but a buggy heretic preaching effect may be suspected)
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Old November 28th, 2007, 08:06 PM

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Default Re: World of Geometry (337 prov)

Twan:

On new map version or old? Because I didn't see anything like that in old one.

Oceania AI is extremely aggressive and I wonder if new map version change anything in that matter. I don't know if the magic sites near the island and garrisons there won't be too easy to get for underwater nations, but well, I think they deserve something so they can have a chance to take the island and keep it.
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  #10  
Old November 29th, 2007, 11:24 PM

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Default Re: World of Geometry (337 prov)

I want to finish my game on old version of the map and try the new one. I have change the name of the new map and tga file and added '2' to them, but it doesn't seem to work. I have no new icons on the map. What should I do?
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