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November 29th, 2007, 07:18 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: New Team game, new(ish) players prefered
Anyone keeping track of how many people have signed up?
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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November 29th, 2007, 08:11 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: New Team game, new(ish) players prefered
I am not a new player, but I have a friend who is, and if you don't mind having an experienced-but-not-generally-successful player, we'd be interesting in joining as a team. Assuming the other game parameters work for us. Mostly, early era, and a slower pace after 15ish turns.
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November 29th, 2007, 09:17 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New Team game, new(ish) players prefered
Zylithan:
Yeah, that is a great map. King of the Hill style with 1 province with victory point. Nice indie garrisons and so on. For 10 land and 2 water nations. But I don't know how it would be with dividing start locations with teams to make it fair.
djo:
How many games have you played? I think that newbie has max 5 games played, not including blitz ones. And I think that game will be MA.
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November 30th, 2007, 05:02 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: New Team game, new(ish) players prefered
Apparently it's easy to edit a map file to give specific start locations - if one were to do that with WoG, team members could start in adjacent niches. All the start positions seem about equal.
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November 30th, 2007, 05:09 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New Team game, new(ish) players prefered
Gregstrom:
The problem is that there are 5 on north and 5 on south, so to make it fair teams should start in the opposite side, not next to each other [cause you can't divide 5 by 2].
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November 30th, 2007, 05:57 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: New Team game, new(ish) players prefered
D'oh! Serves me right for not thinking. That is awkward - especially as they'd be separated by the more easily united water nations.
[Edit] Or of course 2 teams could be one land and one water nation. That'd work, I think...?
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November 30th, 2007, 07:14 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New Team game, new(ish) players prefered
Well, that would work. But I don't know if it is fair and if any people would want that. I am not experienced enough to judge it.
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