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July 31st, 2002, 04:55 AM
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General
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Re: History of the Galaxy, part 1-Story Thread
I'd put in another plug for the 'expanding rings' idea of basic sciences requirements being used to force technologies into more coherent Groups of similar 'level' but I suspect many people might find that actually restricting. Some people like to deliberately go for for max tech in some narrow area.
[ July 31, 2002, 03:55: Message edited by: Baron Munchausen ]
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July 31st, 2002, 10:17 PM
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General
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Join Date: Feb 2001
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Re: History of the Galaxy, part 1-Story Thread
Quote:
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What's the racial trait? It might be easier just to add it to our mod if it doesn't suffer too much from being taken out of context.
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Big Thinkers - unit sizes +25%
I invented this race long before my first P&N game, so it's not an absoulute requirement.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 10th, 2002, 12:32 AM
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General
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Re: History of the Galaxy, part 1-Story Thread
Ahh heck, I'll bump this one too.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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August 10th, 2002, 11:02 AM
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Lieutenant Colonel
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Re: History of the Galaxy, part 1-Story Thread
Depending on my game load, I would be interested in playing and writing in the next game.
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August 13th, 2002, 11:09 PM
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Brigadier General
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Re: History of the Galaxy, part 1-Story Thread
Hmm once i get my full Version back i think i'd be able to try. The thought of writing from an energy based race could be challenging.
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September 1st, 2002, 05:31 AM
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Brigadier General
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Re: History of the Galaxy, part 1-Story Thread
Massive Bump
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September 5th, 2002, 04:44 PM
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First Lieutenant
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Re: History of the Galaxy, part 1-Story Thread
orkish bump
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