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  #1  
Old July 31st, 2002, 04:55 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: History of the Galaxy, part 1-Story Thread

I'd put in another plug for the 'expanding rings' idea of basic sciences requirements being used to force technologies into more coherent Groups of similar 'level' but I suspect many people might find that actually restricting. Some people like to deliberately go for for max tech in some narrow area.

[ July 31, 2002, 03:55: Message edited by: Baron Munchausen ]
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  #2  
Old July 31st, 2002, 10:17 PM
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Default Re: History of the Galaxy, part 1-Story Thread

Quote:
What's the racial trait? It might be easier just to add it to our mod if it doesn't suffer too much from being taken out of context.
Big Thinkers - unit sizes +25%

I invented this race long before my first P&N game, so it's not an absoulute requirement.
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Old August 10th, 2002, 12:32 AM
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Default Re: History of the Galaxy, part 1-Story Thread

Ahh heck, I'll bump this one too.
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Old August 10th, 2002, 11:02 AM

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Default Re: History of the Galaxy, part 1-Story Thread

Depending on my game load, I would be interested in playing and writing in the next game.
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Old August 13th, 2002, 11:09 PM

Raging Deadstar Raging Deadstar is offline
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Default Re: History of the Galaxy, part 1-Story Thread

Hmm once i get my full Version back i think i'd be able to try. The thought of writing from an energy based race could be challenging.
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Old September 1st, 2002, 05:31 AM
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Default Re: History of the Galaxy, part 1-Story Thread

Massive Bump
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Old September 5th, 2002, 04:44 PM
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Default Re: History of the Galaxy, part 1-Story Thread

orkish bump
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