Re: Ideal 4x Travel
			 
             
			
		
		
		
		On a level we do have an open point travel in the SE series.  A large ship with a max level warp point opener can travel great distances, and can carry a whole fleet with it, and "close the hole" if it carries a warp point closer.   
 
People often toy with the concept of a mod that has few, or no, warp points, and a different tech tree for warp point openers, something that adds a bit of strategy to where you can go, and how quickly you want to get there. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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