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  #1  
Old January 28th, 2008, 11:19 AM
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

high research; access to all paths if you include national summons; large number of path combos. However, troops are not great, sacred probably useless, fairly expensive mages as far as using them in the battlefield.

that research is impressive though...
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Old January 28th, 2008, 11:57 AM

MKDELTA MKDELTA is offline
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

My Bogarus impressions.

Troops: crap. 8 prec archers? Heaviest infantry has 13 prot? D:
Mages: Oh nice. Great research. Lots of variety. BLOOD. Must most likely largely depend on communion circle games to get "serious" battle magic. Lightning bolts are always nice though.
Priests & Sacreds: H3! Nice. If you only had blessable troops...well you do, but they're like flagellants, except worse in combat. Fivefold Angel = freakiest thing ever. Nnnice. Those flag clones seem more like an SF tool than combat troop. Okay.
Summons: Oh my pretenders what a freak show. Definitively not your usual "big scary sacred summons". Well, at least not until Smey. Special forces stuff here too. The flying dog is bugged, it has Falchion, which is actualy nice, but it most likely shouldn't have it. Seducing Sirins! Get your skelly amulets ready. Flying plague spirits and H3 priests. Oh ho.

Conclusion: pretty easy to squash untill you gear your special forces up...then...you can most likely make your enemies life hell on combat and outside of it. You got troops which curse enemies and cause bad luck in the province they dwell in. You got seducers. Troops designed to plague other troops. Good communion potential. Lots of magic variety. Etc.
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  #3  
Old January 28th, 2008, 12:17 PM

Kuritza Kuritza is offline
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

Communion, yeah. Perhaps the best communion available so far, of all nations. Combat magic-wise, look at the occultists. Easy nether bolts and nether darts for you. Cheap archers for flaming arrows and wind guide. Astral fire is another nice spell some Startsy are capable of (all of them if you light of the northern star, for example).
Too bad there's no foot archer with a composite bow, tsk tsk, but nevermind.

Five-fold angels got a 'fist' weapon btw, though description says the've cut their hands off. Perhaps it should be 'stump'? Goddamn freaky things if you ask me... Just the thing I like Dominions for. Khlysty, Skotpsy - quite authentic btw, really nice to see such details.
Another thing is, Druzhina is a name of the troop, not unit. Like 'cavalry' as opposed to 'cavalryman'. Heck, there's no such difference in English maybe... but individual warriors were called Druzhinnik and Griden' (last letter soft, not sure how to spell it) or just Grid. Not that its of any importance, of course.
And God did I laugh while reading Baba Yaga's (national hero) description. True Baba Yaga as she should be! Thanks mr. developer.
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  #4  
Old January 28th, 2008, 12:21 PM
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

also they have the marverni "champion of the horn" as a pretender choice... is that correct? Just seems strange given the "flavour" text.

edit: sorry, I had worthy heroes 1.8 enabled ... no marverni hornblower normally
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Old January 28th, 2008, 12:27 PM
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

Thanks for the new patch.
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  #6  
Old January 28th, 2008, 01:02 PM
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

Thank you IW for the patch. Your support of this game is IMO top notch in the gaming industry.

Though I've been through similar upgrades in the past, I would still like to make sure what is the correct procedure for upgrade of MP games. And, how is it possible to backup the previous version (backup exe is enough?)?
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Old January 28th, 2008, 01:09 PM
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Default Re: Bogarus Rises! Dominions 3.14 Now Available!

wraith: copy your current dom3.exe and rename it (i renamed it to dom310.exe) - running that executable will bring up a 3.10 version game, including for your MP games.

then run the patch - you'll have two executables for the two patch versions...

When whomever is running the MP game updates the server to 3.14, then you'll have to migrate over to the new dom3.exe
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