Hm. I have to say the new events significantly improve the nation atmosphere (as well as remove the annoyance of near-constant plain militia events when going high luck).
On the topic of atmosphere, the new nation being much darker is also great plus (and I hope you continue the trend). Thanks Illwinter + Intern.
Yes, the new nation-based militia is a pleasant surprise. Part of me always wanted to buy low-end soldiers for thematic purposes but the opportunity cost made it unappealing. Now I no longer have to make that decision!
I doubt anyone would cry if they suddenly no longer got any militia events.
Sad that event modding in not in the cards though, so many possibilities. Are poptype and non-national site recruitment modding also major technical hurtles?
quantum_mechani said:
I doubt anyone would cry if they suddenly no longer got any militia events.
Sad that event modding in not in the cards though, so many possibilities.
During the development of Dominions_3 I requested the option for modding of events, but it must have been too complex. Hopefully it will become available for Dominions_4.
I agree with Meglobob and others on removing the generic militia event.