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February 12th, 2008, 03:59 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Timer restarted
Quote:
Nikolai said:
Question to all players, but especially host: ...
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I think that's what the players have to decide among themselves. Personally I'm tempted to say that if it isn't on the bug thread page, it isn't a bug, and you can use it.
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February 12th, 2008, 09:57 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Timer restarted
It is actually on short bug list. But many people use it. As I said, it was used against me in 'War of Dominion'... and I want to know what goes in this game.
I have reached point where I can pull this trick myself. I would like us to vote if is allowed or not. I do not want to have my army wiped, and be told 'Oh, I thought it was OK'
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February 13th, 2008, 10:34 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Timer restarted
I vote that you can not order any mage casting battlefield wide enchantments to retreat unless it's the sixth order (very last one). So no returning spell, only retreat.
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February 13th, 2008, 11:46 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Timer restarted
well if it is on the bug list, ofcourse it shouldn't be used. No reason to make it such a big deal...
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February 20th, 2008, 05:05 AM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Timer restarted
I have announcement.
This weekend, Tuidjy is taking over Jotunheim. He is my nephew, he will read all messages that we have exchanged, and he promises to honor all treaties I have made. I know some players do not think treaties bind subs, but I ask you to consider holding to them. I honestly believe that all my treaties are good for both parties...
In any case, I will make one more anouncement, when he take nation.
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February 22nd, 2008, 01:21 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Losing nation -> AI
everz / Yomi has been staling the last 2 turns and will now be set to AI by me. Please do so yourself in case you're losing and don't want to play it out until the end.
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February 22nd, 2008, 02:01 PM
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Corporal
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Join Date: Nov 2007
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Losing nation -> AI
I was just about to set Yomi to AI, but seems I'm a little bit late. Sorry for wasting you guys' time. Have fun!
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