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February 13th, 2008, 08:26 PM
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Sergeant
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Join Date: Feb 2008
Location: sweden
Posts: 249
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Thanked 12 Times in 7 Posts
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Re: Acouchi - MA game for new players (full)
Regarding Borum, Can´t we find a sub for him?
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February 13th, 2008, 11:01 PM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
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Re: Acouchi - MA game for new players (full)
I suppose. If that nation is set to AI, can it be given back over to player control in the event that a sub is found?
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February 15th, 2008, 06:36 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Re: Acouchi - MA game for new players (full)
Stout,
One thing I recently figured out is that high dominion on your pretender gives the awe effect. This can be a nice addition to a fighting pretender and also increases your dominion power generally. This helps to prevent the dominion kill that you suffered.
While I don’t think anyone was aiming at you, I don’t doubt they designed their pretenders with the possibility in mind. If you go back to your last turn and check out the graphs, you will see some nations have a lot of dominion and others don’t. At this stage of the game, that is largely about pretender design. People have not had time to build many temples or sacrifice too many slaves. If you had died from this at turn 50, they might have done it deliberately to you. At turn 7, they just got lucky.
If you check Ermor, one of the purple lines, you will see that I have a lot of dominion, even though I missed my first two turns. The spread is automatic and can be powerful. In my case, I mixed up late age ermor with middle age ermor and the dominion is not going to be as useful as I thought, but I should be safe from dominion kill. The others are going to have to get me some other way… I have no doubt they will try. A friendly newbie game does not imply friendly tactics!
As the others have said, this is a deep game with a lot of factors in play. I recommend a few games of single player to start out with, as MP is highly competitive and harder. This is my first MP game and what I see in the graphs and hall of fame compared to my SP games is remarkable. Folks really know how to play and make the AI look silly.
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February 15th, 2008, 06:42 AM
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Corporal
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Join Date: Jan 2008
Posts: 163
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Thanked 1 Time in 1 Post
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Re: Acouchi - MA game for new players (full)
I do not understand the llamabeast system, right now it is waiting for Caelum (that should be AI, isn't it?) and Vanheim (that seems to be vanquished). How does this work?
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February 15th, 2008, 06:46 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Acouchi - MA game for new players (full)
It's because Caelum has not been set to AI yet (though he will be shortly), and also because somewhat bizarrely once a player's defeated they have to take another turn, even though they can't do anything. Presumably Vanheim will stale, and then next turn he won't be on the list.
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February 15th, 2008, 06:53 AM
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Corporal
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Join Date: Jan 2008
Posts: 163
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Re: Acouchi - MA game for new players (full)
Thanks!
So that means that after Caelum is set to AI or a sub is found we will have to wait still 18:00 until the system runs it or can it be set to run at that moment? Everytime a new naton is vanquished this happens isn't it?
BTW this llamaserver is incredible, specially the quickhost feature is quite interesting as the turns are flying quite fast.
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February 15th, 2008, 06:58 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Acouchi - MA game for new players (full)
Quote:
So that means that after Caelum is set to AI or a sub is found we will have to wait still 18:00 until the system runs it or can it be set to run at that moment? Everytime a new naton is vanquished this happens isn't it?
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Yeah, although the admin can always intervene if he wants by forcing hosting (to do that you just postpone the hosting by a negative amount of time to bring the hosting time forward Omnirizon). In this case, being as I'm sitting here, I'll do it.
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February 22nd, 2008, 08:09 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
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Re: Acouchi - MA game for new players (full)
Karlem,
I told you to stay on the other side of the river. But would you listen? Noooo! Clearly, it was for your own safety, but too late now. At least you can call your pretender back, sorry about the prophet...
Everyone else,
Please be careful crossing the river.
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February 22nd, 2008, 06:13 PM
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Corporal
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Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Acouchi - MA game for new players (full)
Meister Miagi (Ryleh):
Attached is the file with the screenshot of our NAP 3 Turns. I have not received any warning from your attack.You have broken our NAP wihtout prior declaration of war!
Remove your troops from my lands and then wait the 3 turns NAP or everybody will know that you are a treacher and nobody will make a NAP with you, ever.
Karlem
Ps.- Saxon, if you want we can have peace, I will not move towards the southern river and you can recover those provinces, ok?. Seems that Ryleh breaks its NAPs freely and you are an interesting enemy but they are a hated one.
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