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  #1  
Old March 27th, 2002, 12:03 PM
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Default Re: Adding a new ship size

In theory yes, within those size limits you mentioned. It also depends on the other limits of the new ship size. Sometimes it takes some trial and error to get the AI to use a ship size; other times with luck it works first time.

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Old March 27th, 2002, 03:59 PM
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Default Re: Adding a new ship size

Also, note that starbases are 2500 KT as well.
I'd start with 10MT worldships and go up from there.

If you limit them to one MP, and be sure to jack up the price then you can keep the game balanced.
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Old March 27th, 2002, 09:24 PM

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Default Re: Adding a new ship size

I added a 2500kt baseship size, but unfortunately I can't test it out with my current game since it comes up with an error.

I think some things are strange with the ship sizes:

Massive weapons mount starts at 1100kt, but the tonnage goes from 1000 to 1500.

You can't put sphere/ringworld components on any ships, even though in the description it says you can.

That's why I wanted a 2500kt ship- to be paired up with the starbase size.
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Old March 27th, 2002, 09:31 PM
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Default Re: Adding a new ship size

I was just thinking that a Starbase sounds much smaller than a "worldship".

What might the error be?
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Old March 27th, 2002, 11:44 PM

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Default Re: Adding a new ship size

It was a strange error; can't remember what it was at the moment.

And I know that 'worldship' is a bit much for a starbase sized ship, but I am at a loss for another title at the moment. Any suggestions?
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Old March 28th, 2002, 01:02 AM

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Default Re: Adding a new ship size

"You can't put sphere/ringworld components on any ships, even though in the description it says you can."

Oh, you can.. it's just there are no ships BIG enough. As opposed to not being able to place them even if you mod the ship size to 1000000000000000000000000000000kt.

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Old March 28th, 2002, 01:40 AM
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Default Re: Adding a new ship size

I have also been toying with a Ring/Sphere world ship. My idea was to create a ship that is large enough to accomodate the components but could not be used as a mass destruction ship (ie. no weapons). In the components.txt file it says you can use custom Groups to enable this ability on the vehicle size, but alas all my trials have failed (ie. was able to put 30 high energy discharge cannons on WHOA!!) Any ideas here?
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