.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old March 6th, 2008, 03:18 AM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: Magic Items in MP

I have an awake SC Pretender in 90% of my games. I expect him to be _ready_ to
start busting heads by turn five. This does not mean that I will use him for
combat unless there is a pressing need. Sometimes, site searching is just as
important. By ready I usually mean Alt2 + Const4, but if someone comes knocking
at the door earlier, he'll go to war with an ice sword and a raw hide shield.
Without a good subset of Fire Shield, Body Etherial, Mirror Image, Mistform,
Personal Luck, Quickness, Ironskin he won't do much, of course.

As for secondary thugs/SCs, it depends on the race. Niefel's Jarls are fearsome
at the start. At Alt2/Const4, they are quite the threat to anything not cold
immune, including other SCs. So are Tir-Na-Nog/Vanheim/etc... mounted mages,
LA Atlantis Angakoks, Jotun's were-Skatti, Fomorians, etc...

If you are playing a race without recruitable thugs, then you rely on Conjuration.
Pyhthium, Marignon, among many others have great national summons. Death races can
use some great standard summons, up to Wraithlords/Tartarians. Blood races have
the Ice Devils, etc...

But my rule of thumb is that unless I play a very strong death/astral race, I will
start using at least thugs by the first year. I always leave 1-2 indy provinces
that will give my first solo unit 50xpt (two stars)
__________________
No good deed goes unpunished...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.