|
|
|
|
 |

March 18th, 2008, 04:37 AM
|
|
First Lieutenant
|
|
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
|
|
Re: Bug or manual wrong?
Same experience here, stealthed scouts attacking the province they were hiding in attack during the magic phase.
|

March 18th, 2008, 05:22 AM
|
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Bug or manual wrong?
Break Siege requires no movement, and is specifically listed in the manual as occurring after the magic phase battles. So I do not see scouts attacking during the magic phase as thematically sound or consistent with the manual.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

March 18th, 2008, 05:55 AM
|
 |
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
|
|
Re: Bug or manual wrong?
So you can actually ambush enemies ? Nice.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
|

March 18th, 2008, 05:56 AM
|
 |
Major
|
|
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
|
|
Re: Bug or manual wrong?
I do not think it is a bug, and frankly I like it. In the perfect world, you
could choose whether the stealthers attacks with the teleporters or with the
grunts. But I like to have the option to sneak in troops, and have them support
the teleporters... after all, they are already in place. If I want to attack
after the magic phase, I just attack from a different province...
__________________
No good deed goes unpunished...
|

March 18th, 2008, 06:56 AM
|
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Bug or manual wrong?
So I guess, Xietor, the best way to make your tactic work is to have your scouts in the _adjacent_ province, and have them attack from there.
|

March 18th, 2008, 09:35 AM
|
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Bug or manual wrong?
Yes, of course llama.
But I am just trying to determine if this was a deliberate change in the last patch, or a bug. I have done this numerous times in the past and the ghost riders ALWAYS went 1st. Now trying call of wild and ghost riders at same province was always pot luck.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

March 18th, 2008, 11:29 AM
|
|
First Lieutenant
|
|
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
|
|
Re: Bug or manual wrong?
I seem to remember that even if stealthed units attack coming from a different province, they still attack in the magic phase. I've done it before to specifically pick up provinces after being cleared by ghost riders, but it ended up as random which came first.
|

March 18th, 2008, 11:52 AM
|
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Bug or manual wrong?
I could swear I've had stealthed units join in with regular troops for a battle. That really doesn't work?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|