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  #1  
Old March 27th, 2008, 11:26 AM
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Default Re: End Game Slaughter Moves

Quote:
triqui said:
Quote:
What could I have done to stop this? Is this a well-known end game move?

Not playing with bug exploiting players is an easy solution
Not true. Only if there was a list of said players, which there isn't and will never be. After 6 months of playing Dom3 I have a mental list of about 3 players to avoid, mostly for going AI and vanishing. And that is out of how many players? There is just no way to know a head of time unless you just pick a group of friends and always play with the same people.
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  #2  
Old March 27th, 2008, 12:20 PM
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Default Re: End Game Slaughter Moves

Yeah, as you can see from the sample in this thread there's a pretty wide variety of opinions as to what's fair game around quirks in the game, but the Mist of Deception exploit is pretty much about the only thing virtually everybody agrees is essentially cheating. Breaks the game and theres not really anything you can do about it....
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  #3  
Old March 27th, 2008, 12:25 PM

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Default Re: End Game Slaughter Moves

I think it is something you should state beforehand (just so there is no confusion, even though its true that everyone agrees already), that Mists of Deception is illegal when combined with killing spells like that, I have been stating this with games I host as a house rule.

If this happened in one of those games, I would use the master password to set the offending player to AI.
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  #4  
Old March 27th, 2008, 12:37 PM
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Default Re: End Game Slaughter Moves

Who did this? I would set him to AI, and I will never play with him.
Please send me a personal message, if you feel uncomfortable posting
his name here.
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  #5  
Old March 27th, 2008, 12:45 PM

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Default Re: End Game Slaughter Moves

Sigh...

That is the reason why a hall of shame is a bad idea. Mob-lynching and hasty judgements. The person who did it may just not have known.

In France, there is some thing that is called "prsomption d'innocence". It means that until someone is found guilty of something, he is innocent. In that case, it seems to be a MP game, if, once contacted, he apologizes and agrees to rollback the turn, and use another strategy, there is no need to blacklist him, whoever it is.

If he doesn't, however... or does it again in another game...
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  #6  
Old March 27th, 2008, 12:53 PM
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Default Re: End Game Slaughter Moves

He did not know? Whom are you kidding?

This exploit was explicitly described in DangerPudding, when Fomoria, maybe
accidentally, used the sword of storms and the armour of virtue on the same guy.
I know, because my uncle asked my advice on that. And I gave him examples, which
he posted in the thread.

At that time, the Tien Chi player was a participant in the game, and posted after
the discussion. The discussion ended with three people posting that it is on the
short bug list, and should not be used.

So arguing that this is not an exploit is OK (albeit wrong) but saying that
Tien Chi did not know is ... naive?
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Old March 27th, 2008, 01:06 PM

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Default Re: End Game Slaughter Moves

There should be at least list of exploits so people know what is forbidden by community [and things like should be really blocked in game ASAP]. It could be especially good for newbies, so they can spot behaviour like that. In my latest game I made a rule that anyone that uses exploits will be either force subbed or set to AI. Though I wish llamaserver had a way to detect exploits, as you cannot spot many things [for example copying Bogus company orders].
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  #8  
Old March 27th, 2008, 01:13 PM

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Default Re: End Game Slaughter Moves

Hum, I didn't know that. If he had an occasion to see that it was an exploit directly and abused it in another game... that's abusive.
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