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  #1  
Old April 2nd, 2008, 07:33 PM
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Tuidjy Tuidjy is offline
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Default Re: Gem Producing items- a suggestion for improvement

I think they are fine as they are. I remember playing a lot of games when
a clam used to be 2W, and I never had much of a problem even then. Of course,
I am as likely to ignore clamming as I am to ignore site searching...

But I do not mind joining games where clams are priced out of reach. Big deal.
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  #2  
Old April 2nd, 2008, 08:05 PM

calmon calmon is offline
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Default Re: Gem Producing items- a suggestion for improvem

I had some equal thoughts Tyrant. With Forge, hammers and possible a construction site gem producing items can be really insane very fast. In one mp game i produced ~300 earth gems in 10 turns which is game breaking.

But the minimum shouldn't be at full costs. Maybe between 50-70%.
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Old April 2nd, 2008, 09:45 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Gem Producing items- a suggestion for improvem

Tyrant, I think that is a great idea. That would do a lot towards balancing the game.
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