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April 8th, 2008, 06:39 AM
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Private
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Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Hall of Doh!
This is apparently a fairly common mistake, actually.
My biggest D'oh! was spending the better part of 10 turns acquiring the materials for making some artifact-level gear for Taurotyrannos (the Pangaean blood minotaur hero, I think that's what his name was,)along with a Black Heart to make the most powerful assassin known to half-mankind, sending him into a province and having him seize upon a generic commander...
Only to have him cast tangle vines incessantly because I forgot to script him. And watch him die. And watch the commander get ahold of the Manreaper and all sorts of other nifty stuff.
D'oh!
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April 9th, 2008, 01:34 AM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
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Re: Hall of Doh!
Just did this one in a practice game of mine...
I have two Sidhe lords rampaging some indie Water provinces then I though "wow I should site search these provinces!" I then Cloud Trapese a Lucky Tuatha Sorceress to one of these provinces.... Without waterbreathing. She Is dead and I lose her awesome picks too... <doh!!!>
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"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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April 10th, 2008, 08:39 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Hall of Doh!
I've made the mistake of bringing a Druid along my Abysians. Unscripted. Who promptly cast Protection -- area Barkskin -- which lowers fire resistance...
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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April 10th, 2008, 11:40 PM
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Corporal
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Join Date: Mar 2008
Posts: 81
Thanks: 5
Thanked 4 Times in 4 Posts
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Re: Hall of Doh!
Had a mage with two globals cast manifistation.
The angel came ....for my mage. ooops.
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April 11th, 2008, 12:01 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
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Re: Hall of Doh!
In a sp game, very late in, I teleported my pretender (oracle S11) into a huge enemy army. Cast master enslave. All went well, caputure almost the entire army. between turns my pretender was attacked by a ninja assassin and killed with posion shirkens. Doh! Enslaver of entire armies killed by a lowly assassin.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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April 11th, 2008, 05:23 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
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Re: Hall of Doh!
I lost an Oracle too after a Master Enslave, when he hadn't any gems for vortex of returning
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April 11th, 2008, 05:43 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Hall of Doh!
I'd built up about 20 C'tis Masters of the Dead, and was smashing armies left and right with pure skellyspam, overwhelming even large amounts of priests.
One turn, my infantry screen had been routed and I didn't realize it.
About three volleys of arrows into the next fight and the mighty Skellyspam Force 20 was no more. Lost the game shortly thereafter!
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