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Old April 18th, 2008, 12:00 PM
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Default Re: Ablative Armor

Consider the math:
Standard armor gives 3-4 hp/kt
Shields give up to 8 hp/kt
Your armor gives 15 hp/kt

Basically, shields start looking as useless by comparison as standard armor used to.

PS:
What makes you think stealth and scattering armor are better than standard armor? All you need is one component of them to get all the ability benefits, and the rest of your defenses can be the slightly better HP/kt standard armor, or the superhigh hp shields.

I reccommend that you either:
- reduce your new armor hp to max out at 11 or 12, and maybe add some intermediate armor which is size 3 and gives 6-8 hp/kt.
- remove the armor ability and make it leaky armor. As leaky armor, you'll have the option of increasing the hitpoints to 10-25 without making shields irrelevant.
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