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April 27th, 2008, 07:37 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Questions regarding my strategies
There is something to be said for extreme aggro swarming in the MP early and mid game. It forces your opponent to switch from research and building their SCs and the like to simply trying to keep hold of enough land to keep their income. It's tricky though and it WILL get you killed in MP a lot of the time because while you ruin your opponent by throwing all your resources at them, you also worry people and are weak to attacks - by going right for the early game pressure on one opponent, you seriously risk your midgame position.
In a duel though,.. can be as effective as an elephant or bless rush.
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April 27th, 2008, 07:58 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Questions regarding my strategies
Freespawn nations (such as LA R'lyeh and Ermor) can put swamping tactics to good use, as they have so much chaff that you can afford to attack every border province every turn, and don't care one fig whether all the guys they sent out get killed or not.
If your opponent puts somthing in their path, that's a bit of resources he's not using to otherwise hurt you. If he doesn't put something in their path, well... that's one lost province. And if he really sends something consequential away from the safety of his main armies or forts to deal with your chaff, you can then teleport something designed to deal with it right on top of him.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 28th, 2008, 03:55 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Questions regarding my strategies
A common mistake overall (even late game) is to forget the importance of a mixed army of troops, mages, thugs and perhaps a SC. I often see people using a troop only army, maybe backed up with a few evocation horny mages, that are trying to deal with a single SC - and get slaugthered. Then focusing on their own SC to try to counter the other one, only to get killed by it. The result is usually that they resign after a couple of turns.
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April 28th, 2008, 04:09 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: Questions regarding my strategies
Quote:
Dedas said:
A common mistake overall (even late game) is to forget the importance of a mixed army of troops, mages, thugs and perhaps a SC. I often see people using a troop only army, maybe backed up with a few evocation horny mages, that are trying to deal with a single SC - and get slaugthered. Then focusing on their own SC to try to counter the other one, only to get killed by it. The result is usually that they resign after a couple of turns.
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Adapting is key. If someone throws SCs, you toss in SC killing spells...if someone has tons of chaff, you toss in archers or big evokers.....if someone tosses in lots of mages, you use battlefield-destroying spells....the lists of tactics and potential counters is what makes this game so rich.
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April 28th, 2008, 04:26 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
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Re: Questions regarding my strategies
Yes, of course the main goal should be to adapt to every single encounter you have. But in the wild world of dominions things can change very, very fast. It may appear that the enemy builds only one or two types of units, or that his SC is vulnerable to poison and frost, but that might be very wrong with a good player. Suddenly you face and invisible army of shadows and ghosts backed up with a SC who is frost and poison resistant when your army is focused on defeating just the opposite.
It that and many similar situations it is good to not have adapted too much to what you think is right but instead on avoiding the worst case scenario. A dynamic army with a balance between flexibility and focus can do that.
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