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May 16th, 2008, 12:09 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Astral corruption
Yeah, I know, I've played under astral corruption, and I'm familiar with the standard workarounds. I just like to know numbers.  I guess barring one of the devs digging into code though I'm out of luck on this one.
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May 17th, 2008, 04:34 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Astral corruption
I *think* there is a comment in the manual that using 100 gems in a spell makes an attack certain. This might imply that it's a straight (number of gems used)% chance of an attack. What I'd like to know is how heavy the horror marking gets after casting a few spells.
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