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  #1  
Old May 21st, 2008, 02:31 PM

Zentar Zentar is offline
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Default Re: Honey

Quote:
Gooles said:
My very very late post:

14. Drown is kind of weak, paralyze would make more sense if someone was drowning and it'd be much more useful then holding a unit in place (especially with a length of 1)

Cheers!
And now an even latter post that is a bit tangent to the mod discussion, but since you mention drowning....

I have found that drowning prevents dying spell casters (who were previously enchanted with "Twiceborn") from being reborn as a wight and returned to their capitol. It is a permanent death even if they die in their own dominion. Perhaps the spell is weaker than a real drowning.

Getting back to the mod itself, I was unable to get the mod to work on my MAC. The mod folder name doesn't match the (.dm) file name and this may the source of the problem. I tried both attachment listing and neither one worked, so I removed this mod from the mods folder and put it in the trash bin. This was the first mod that I have tried that hasn't worked.
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Old May 29th, 2008, 05:34 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Honey

Hmmm...although it's likely a bug, consider that spirits tended to have a lot of trouble crossing running water. Maybe it's actually a feature?
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Old May 30th, 2008, 06:19 PM
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Default Re: Honey

By the way, I really like this mod. It had a lot of potential, and was-to my mind-very evocative of Ars Magica, the movie The Raven, and the play The tempest/the film Prospero's Books. I even detect an almost imperceptible hint of StarWars-the powerful mages equating Jedi masters and the spirits equating droids.

I hope-even if Uh-Nu-Buh is well and truly gone, that someone will take this up and roll with it. It's a very worthy theme for a nation, and could be extremely cool.
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