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  #1  
Old May 26th, 2008, 10:47 PM

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Default Re: Orders/formations: fleets, task forces...

Thanks, QK! I assume they start out in formation and then go their own ways, right? Also, do "Targeting Priority Order" and "Target Type Order and Settings" work? What does each do? Or is this one of those things best left untouched?
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  #2  
Old May 26th, 2008, 11:16 PM
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Default Re: Orders/formations: fleets, task forces...

If the strategy the task force is using specifies "break formation", then the ships will go on their own course, otherwise they try and remain in their formation.

Targeting priority order is applied to a ship's current set of targets. The potential target that is closest to the requirements will be first targeted.

Target type order is used to determine which enemies a ship will try and approach when it has no available targets.
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  #3  
Old May 26th, 2008, 11:21 PM

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Default Re: Orders/formations: fleets, task forces...

That is really cool. The more I get into this game, the better it seems! But, couldn't your opponent, e.g., just make colonizers that he classifies as "attack ship"s and then you'd go after them when you mean to go after the attack ships?
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Old May 26th, 2008, 11:58 PM
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Default Re: Orders/formations: fleets, task forces...

No. It's not based on design type, but some sort of internal game classification presumably based on component abilities or vehicle hulls.
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Old May 27th, 2008, 12:16 AM

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Default Re: Orders/formations: fleets, task forces...

That is cool! Would you say, on balance, that this game is wonderful/rocks/is dead on? Thanks!
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Old May 27th, 2008, 01:55 AM
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Default Re: Orders/formations: fleets, task forces...

It's getting there...
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Old May 27th, 2008, 04:13 PM

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Default Re: Orders/formations: fleets, task forces...

...with your help. Thanks again.
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