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  #1  
Old June 12th, 2008, 09:41 PM
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Default Re: Artificial Myth and the Endgame...

Strange, that's very clever, and it works? I'm not equipped for such things, tending not to mod because I am scriptophobic.
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Old June 13th, 2008, 01:18 AM

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Default Re: Artificial Myth and the Endgame...

How about a different take on royalty?

Anything the caster has beyond what's needed to summon them carries over into the summoned critter.
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Old June 13th, 2008, 12:31 PM
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Default Re: Artificial Myth and the Endgame...

Another interesting summon: http://www.pantheon.org/articles/r/roblon.html

A mobile blood/death/nature treant perhaps?
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Old June 13th, 2008, 03:35 PM
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Default Re: Artificial Myth and the Endgame...

I would think it an additional Treelord... but I don't know whether it's possible to ADD one to such a spell.
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  #5  
Old June 13th, 2008, 04:18 PM
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Default Re: Artificial Myth and the Endgame...

Unfortunately the existing tree lords are ... unappealing? Yeah, let's go with that. They're immobile, and they do not increase path diversity in any way. You already have to have an equal or higher level in nature magic to summon them and they don't even have a niche use in the game.

I think the fact that the roblon can move sets it apart, and if it granted an increase in path variety (nature into blood or death) it would fit the spirit of the thread, which is a greater diversity in endgame summons.
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Old June 13th, 2008, 04:25 PM
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Default Re: Artificial Myth and the Endgame...

One of existing Lords has Death iirc. Though I agree that they becoming immovable also made them quite unusable. Maybe the said roblon and/or something else added to the results list could make this spell somewhat useful...
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  #7  
Old June 13th, 2008, 05:40 PM
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Default Re: Artificial Myth and the Endgame...

The roblon sounds neat. Someone ought to do an Ivy Kings mod that has these types of treeish units in them. I'm a tree-hugger, so it would be great to have a nation for getting payback, that didn't involve anthropomorphized livestock

You'd think the treelords would be Entish? I'm surprised...or atleast, if they're stationary, uber defenders that, say, produced earth, nature, and death gems (one for each lord). Or maybe produced dryads?
I'm really digging this "factory unit" thing-ever since Insectoids mod came out.
Maybe one that makes dryads, one that makes vinemen, and one that makes dragonflies that you get to keep. Just a thought.

Maybe they could be moved forward a bit, in the summoning requirements, for those nations with a strong link to nature?
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