.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old April 28th, 2002, 06:00 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: xxx_AI_unit_construction.txt

I was doing some experiments with that new file while writing new original AI for the Niridians.

What I did was remmove Construction_Vehicles to make sure non of the units came from that file.
Construction_units seems to work, since the race was able to construct units and I could make them build most units in non-space yard worlds, leaving them free to build ships.
But at some point they almost stopped building units. I think it's the same problem that was seen in Construction_Vehicles, once AI reaches the Last Queue Entry it doesn't seem to restart for a while.
I'll have to try adding more Queue Entries.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.