.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old June 19th, 2008, 11:15 AM

Panpiper Panpiper is offline
Corporal
 
Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
Panpiper is on a distinguished road
Default Re: RanDom v2.03 - Map gen & Semirandomizer... Upd

From the readme files included in the zip:
Ok, here is a line by line map of the SemiRandom.cfg:
1. Path$ > Path used by SR to find your gan & data files.
2. fiddlePercent > Percent of provinces in the selected map file to attempt to modify.


This is what messed me up. Your posting of those lines from the SemiRandom 107 code did the trick. The above would indicate that the second line in the .cfg file defines the percentage of provinces modified. In fact it is the third line. I shall now be able to hack, thank you.

(And I really mean it with a big thank you. The work some people have done to make my life happier really astounds me sometimes.)
__________________
Chaos Undivided Race Mod
Reply With Quote
 

Bookmarks

Tags
custom, generator, gods, independents, map, provinces, random, semirandom, starts


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.