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  #1  
Old June 24th, 2008, 11:13 PM

Cerlin Cerlin is offline
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Default Re: TucoTuco - MA game for new/newish players (sig

Id play as new MA Gath nation if you dont mind.

Edit: if not thats ok too.
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  #2  
Old June 25th, 2008, 04:19 AM
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Default Re: TucoTuco - MA game for new/newish players (sig

(That would be be MA Ashdod, I believe. )


I tried to resist, the best that I could..... I should like to take Caelum for a spin, if I may. <3
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  #3  
Old June 25th, 2008, 05:37 AM

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Default Re: TucoTuco - MA game for new/newish players (sig

Abysia please )
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  #4  
Old June 25th, 2008, 10:06 AM
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Default Re: TucoTuco - MA game for new/newish players (sig

Bandar Log please.

Where can I get this map?
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  #5  
Old June 25th, 2008, 11:19 AM
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Wrana Wrana is offline
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Default Re: TucoTuco - MA game for new/newish players (sig

If I count - and I lost 1 MP, while another is currently unfinished (while well enough for me), then I would like to participate also. Another consideration that I would have to find a sub for an end of the August - beginning of the September. But I can be killed before that!
I would like to play Tien Chi.
And do default settings include Independents set at 5?
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  #6  
Old June 25th, 2008, 08:22 PM

llamabeast llamabeast is offline
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Default Re: TucoTuco - MA game for new/newish players (sig

Okay, we have space for just one more then.

I've attached the map to the first post.
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  #7  
Old June 25th, 2008, 09:09 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

Thank you. Now to the drawing board...
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  #8  
Old June 28th, 2008, 06:30 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

Quote:
JimMorrison said:
(That would be be MA Ashdod, I believe. )

Crazy admins. <3
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  #9  
Old June 29th, 2008, 02:11 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

Well, probably Gath is easier to pronounce...
Also, maybe it's time to start today?
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  #10  
Old June 29th, 2008, 05:34 PM

llamabeast llamabeast is offline
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Default Re: TucoTuco - MA game for new/newish players (sig

Right, game started! Let me know if you have any problems. Between the e-mail you get and my FAQ though, hopefully everything should be quite straightforward.

The first turn has 48 hours on the clock, in case of any problems. Subsequent turns will have 24 hours.

From my own experience, I would say one of the best ways to make it into an awesome game is to do lots of diplomacy and roleplaying. Send your neighbours messages, make plans and alliances. Post here with battle reports and stories of what your pretender's been up to. Between you, you're making an epic.

Have fun everyone!
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