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  #1  
Old June 30th, 2008, 11:11 AM
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Default Re: Do NOT use Marble Armor

Isnt that why that robe of invulnerability makes such a point in its description about being perfect for casters?
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Old June 30th, 2008, 11:12 AM
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Default Re: Do NOT use Marble Armor

Quote:
Gandalf Parker said:
Isnt that why that robe of invulnerability makes such a point in its description about being perfect for casters?
Its far from perfect, being very expensive gem wise.

Marble armour and chainmail of displacement seem to the armours of choice in MP for thugs/SC's from what I have seen.
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Old June 30th, 2008, 01:42 PM
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Default Re: Do NOT use Marble Armor

Quote:
Gandalf Parker said:
Isnt that why that robe of invulnerability makes such a point in its description about being perfect for casters?
Since casters quickly get fatiqued the protection provided quickly becomes worthless. There's many other armors which are better for casters if you want them to survive.

Robe of Invulnerability is good for the fire king who already has ethereal if you plan on making him a SC. Due to the gem cost... there's a few better options.
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Old June 30th, 2008, 05:19 PM
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Default Re: Do NOT use Marble Armor

I figured it wasnt the best option. Just that the description on the item seems to be purposely trying to make the point that its more along the line of what you want to give a mage than some heavy rock armor. The devs liked to put things in the game for us to figure out (but later it all got charted which made the reading/thinking thing abit moot)
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Old June 30th, 2008, 07:22 PM

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Default Re: Do NOT use Marble Armor

Even with fatigue, Robe of Invulnerability still protects quite well against missile fire. 25/2 is still 12 Prot. More to the point, Robe of Invulnerability is (sometimes) good for thugs and SCs who need to keep their fatigue low on pre-battle buffing spells. Expensive, though.

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Old June 30th, 2008, 08:31 PM
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Default Re: Do NOT use Marble Armor

Marble Armor: Head prot 15, Body prot 24 => ~ 23 prot
Robe of Invincibility: Head prot 25, Body prot 25 => 25 prot

4 times as many gems for as little difference as that? Marble armor is as cheap as a Black Steel Full Plate, the robe is more expensive than Aseftik's armor and the Monolith armor. You have fun with your robe while I'll kit out my four SCs... The Marble armor is just plain easier to forge and thus mass-produce, too. Combine with Frost Brand if possible.
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Old June 30th, 2008, 09:10 PM

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Default Re: Do NOT use Marble Armor

The real difference between the two armors is not the protection. It is the encumberance. It is 3 enc for marble armor and 0 for the robe. That is what you are paying for and that is what the OPs main issue was really about.
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Old July 1st, 2008, 09:55 AM
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Default Re: Do NOT use Marble Armor

I'm using it on Elemental Royalty and Tartarians as I said earlier, or put another way: On zero encumberance characters. Those ignore their armor's encumberance, too. When I build units that should fight alone and for a long time then I always make sure to have more reinvigoration than encumberance, anyway. In case of the Marble Armor, Summon Earth Power is already mostly enough to take care of the enc. And regarding self buffs and fatigue, I usually cast some buffs, then hold two times so that the unit can recover from fatigue. Yes, of course you should watch your encumberance/fatigue, but it isn't hard to do. And just because the Marble Armor has 3 enc doesn't mean it's bad.
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