|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
    
        | Notices |  
        | 
	Do you own this game?  Write a review  and let others know how you like it.
 |  
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				September 6th, 2008, 06:07 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Feb 2004 Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood 
						Posts: 1,359
					 Thanks: 307 
		
			
				Thanked 128 Times in 87 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by iCaMpWiThAWP  
	Quote: 
	
		| 
					Originally Posted by Wdll  You could always buy more artillery. |  More arty means more weapons, not more effectiveness i think, but if you are the defender, have some ammo canisters, you can create an artillery wall   |  
Same thing for me.  If you find the AP effect is not always as good as you want, simply buy more of them (artillery) and order to fire at the same target, sooner or later it will be destroyed.   
				__________________That's it, keep dancing on the minefield!
 |  
	
		
	
	
	| 
			
			 
			
				September 6th, 2008, 10:08 PM
			
			
			
		 |  
	| 
		
			|  | 
 First Lieutenant |  | 
					Join Date: Sep 2008 Location: Brazil/France/Somewhere over the Atlantic 
						Posts: 660
					 Thanks: 21 
		
			
				Thanked 30 Times in 19 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by Wdll  
	Quote: 
	
		| 
					Originally Posted by iCaMpWiThAWP  
	Quote: 
	
		| 
					Originally Posted by Wdll  You could always buy more artillery. |  More arty means more weapons, not more effectiveness i think, but if you are the defender, have some ammo canisters, you can create an artillery wall   |  
Same thing for me.  If you find the AP effect is not always as good as you want, simply buy more of them (artillery) and order to fire at the same target, sooner or later it will be destroyed.    |  Yeah, but sooner or later the target may have already moved since we're talking about armor   |  
	
		
	
	
	| 
			
			 
			
				September 6th, 2008, 11:04 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Feb 2004 Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood 
						Posts: 1,359
					 Thanks: 307 
		
			
				Thanked 128 Times in 87 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by iCaMpWiThAWP  
	Quote: 
	
		| 
					Originally Posted by Wdll  
	Quote: 
	
		| 
					Originally Posted by iCaMpWiThAWP  More arty means more weapons, not more effectiveness i think, but if you are the defender, have some ammo canisters, you can create an artillery wall   |  
Same thing for me.  If you find the AP effect is not always as good as you want, simply buy more of them (artillery) and order to fire at the same target, sooner or later it will be destroyed.    |  Yeah, but sooner or later the target may have already moved since we're talking about armor   |  that's why you don't rely on artillery to destroy the enemy armor.   
				__________________That's it, keep dancing on the minefield!
 |  
	
		
	
	
	| 
			
			 
			
				September 7th, 2008, 11:09 AM
			
			
			
		 |  
	| 
		
			|  | 
 First Lieutenant |  | 
					Join Date: Sep 2008 Location: Brazil/France/Somewhere over the Atlantic 
						Posts: 660
					 Thanks: 21 
		
			
				Thanked 30 Times in 19 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by Wdll  
	Quote: 
	
		| 
					Originally Posted by iCaMpWiThAWP  
	Quote: 
	
		| 
					Originally Posted by Wdll  
Same thing for me.  If you find the AP effect is not always as good as you want, simply buy more of them (artillery) and order to fire at the same target, sooner or later it will be destroyed.    |  Yeah, but sooner or later the target may have already moved since we're talking about armor   |  that's why you don't rely on artillery to destroy the enemy armor.    |  yeah, i don't use arty that much, air strikes are more effective, especially in the "ATGM era" |  
	
		
	
	
	| 
			
			 
			
				September 8th, 2008, 04:08 AM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Jun 2005 
						Posts: 358
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by Wdll  that's why you don't rely on artillery to destroy the enemy armor.    |  Umm, I am from sheer desperation in a current PBEM.
 
I've got what seems like the entire 6th shock army rolling towards me (t-80's everywhere), and in a moment of madness I decided to field the entirety of the Royal Anglian regiment.
 
At the moment I'm watching this whacking great big column of armour roll towards me, while my 105 LG's are dropping shells on them. 
I'm also trying to bag some stationary transport helicopters with some mortar salvo's.
 
So any Advice on how to improve the art's chances of hitting would be useful.   |  
	
		
	
	
	| 
			
			 
			
				September 8th, 2008, 06:01 AM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Dec 2005 
						Posts: 261
					 Thanks: 1 
		
			
				Thanked 2 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 Well if they're still coming towards you, it wasn't much of a success eh!  
If you want to disrupt advancing armor/mech with arty maybe you'should try a minelets+cluster munitions combination. |  
	
		
	
	
	| 
			
			 
			
				September 8th, 2008, 02:03 PM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Jun 2005 
						Posts: 358
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: How do I increase arty effectiveness against armor? 
 
	Quote: 
	
		| 
					Originally Posted by hoplitis  Well if they're still coming towards you, it wasn't much of a success eh!  
If you want to disrupt advancing armor/mech with arty maybe you'should try a minelets+cluster munitions combination. |  Yeah I know what I should have done (ATGM pits and LML's) with hindsight    
We tend not to allow off map Cluster munitions (apart from aircraft) as several games where over before they started due to a couple of good strikes. In one game my opponent managed to cover my entire deployment area with an MRLS game in the pre-battle bombardment.
 
Oh well back to praying for a load of luck and fluke hits. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |