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September 22nd, 2008, 04:33 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: sauromantia
Hydras most certainly have a niche role. 250 gold is a lot if you plan on losing them while raiding PD, but 500 gold might be a cheap price to pay for major confrontations if it, say completely blunts 2000 gold worth of elephants, or holds a large uber sacred force for an extra couple critical turn (not unreasonable if combined with skellispam) while the poison damage mounts up. The gold cost is particularly relative when you consider that its not uncommon to be resource constrained as a nasty army is threatening your capital and you need to recruit troops fast.
Of course, as I mentioned I don't generally use them too much with Sauromatia, but I can certainly imagine situations where I would.
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September 22nd, 2008, 05:04 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: sauromantia
Hydras can be brutal if combined with spammed undead. The Poison Cloud aura doesn't hurt the undead, and they hold off attackers long enough that they get poisoned for several turns and soon die.
Marble Warriors are also ideal with Hydra support.
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