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May 18th, 2002, 05:08 AM
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First Lieutenant
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Join Date: Dec 2001
Location: SE Pennsylvania
Posts: 722
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Re: I got the Monster Blues.
Rollo, I did use the default Monster tech setting as you surmised. As for my settings...Hmmm...Large galactic edge galaxy,Me - Monsters - and about 10 other empires,hard AI,low AI advantage,the rest standard. I encountered the first tiny monsters in about 15 - 20 turns, maybe less. The worm was about 80 turns in.
I think I will modify the monsters as you suggested since I used all my tricks (even tactical combat) and only delayed the monster horde. (That or give myself a Sphereworld start!  )
Can't spell worth a darn...
[ May 18, 2002, 06:30: Message edited by: Taz-in-Space ]
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Gaze upon Taz-in-Space and TREMBLE!
<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
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May 18th, 2002, 08:37 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: I got the Monster Blues.
I'm really looking forward to playing this mod, monsters from space! How can you beat that?!
Oh, and speaking of beating that, what Version should we download for the changed research and intel values, thereby making the monsters (potentially) beatable?
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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May 18th, 2002, 02:11 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: I got the Monster Blues.
Eh, so bad i dont have Gold. Only the monsters itself, from what i read here, are making it worth to buy the game. I would, if i could (lol).
Is there any Version for the classic SE?
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Let the game begin!
Green bug from outa space!
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May 19th, 2002, 02:59 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: I got the Monster Blues.
Quote:
Originally posted by jimbob:
I'm really looking forward to playing this mod, monsters from space! How can you beat that?!
Oh, and speaking of beating that, what Version should we download for the changed research and intel values, thereby making the monsters (potentially) beatable?
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Version 1.61 (or later) of the Devnull Mod. You can find it here.
Rollo
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May 19th, 2002, 03:12 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: I got the Monster Blues.
Quote:
Originally posted by Taera:
Eh, so bad i dont have Gold. Only the monsters itself, from what i read here, are making it worth to buy the game. I would, if i could (lol).
Is there any Version for the classic SE?
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Nope, sorry. The Monsters were made for the Gold Version, but I bet someone could make a Monster Mod for classic SE4. If anybody is up to it, just copy/paste/change anything you like. Drones would have to be removed of course.
Rollo
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May 19th, 2002, 09:42 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: I got the Monster Blues.
I might try, if you dont mind.
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Let the game begin!
Green bug from outa space!
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May 19th, 2002, 12:34 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: I got the Monster Blues.
Quote:
Originally posted by Taera:
I might try, if you dont mind.
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In fact I would welcome it . Let me know if you need any hints.
Rollo
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