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November 11th, 2008, 02:54 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Standards - MA Game (running)
The staling data has finally been made available and three nations staled. Perhaps people are not keeping up with the status of the llamaserver. I don't want to see this game fall too far into apathy. I will try my best to postpone the next turn if I see anyone about to stale.
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November 12th, 2008, 03:32 PM
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Sergeant
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Join Date: Dec 2006
Location: The wild barbaric north
Posts: 215
Thanks: 50
Thanked 5 Times in 4 Posts
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Re: Standards - MA Game (running)
Now I can do some gloating as I watch the pitiful remnants of man's armies being roasted over our victory pyres know this believers in the false gods your days are numbered soon Mawr Hudoles (whatever that means) will reign supreme.
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November 12th, 2008, 10:02 PM
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Corporal
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Join Date: Sep 2006
Posts: 148
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Standards - MA Game (running)
Abyssia is going down to Caelum. But we did have the satisficatin of wacking the Caelum pretender and leaving her with a bunch of nice afflictions to enjoy in the next life.
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November 13th, 2008, 01:50 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Standards - MA Game (running)
I'm still having a hard time believing that she would fatigue to death from 2 units with Heat(3) aura.
Oh well, live and learn. Or die and learn, whichever is fastest.....
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November 13th, 2008, 07:41 AM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Standards - MA Game (running)
Quote:
Originally Posted by JimMorrison
Oh well, live and learn. Or die and learn, whichever is fastest.....
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I'm pretty sure the latter is fastest, but most prefer the former method
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November 13th, 2008, 01:42 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Standards - MA Game (running)
Well I do believe it is a complex equation, where it can often be shown (it's quantum, don'tcha know) that -
Living + Learning > Learning + Dying > Dying + Learning > Learning + Living
As you may guess, faster learning is represented by a "greater" result. The irony being, that most people would consider "Learning + Living" to be preferred result, as the Learning precedes -and- precludes the brush with death, however it is also the hardest to quantify as death is avoided by such a large margin that it would seem the subject was never in jeopardy to begin with.
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November 13th, 2008, 04:20 PM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Standards - MA Game (running)
That's extremely quantum, I dare say!
PS. I hazard a guess that you read Pratchett, JimMorrison?
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November 13th, 2008, 05:59 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Standards - MA Game (running)
Actually no, but I've been considering it based on some things that I had heard about Discworld. Did that remind you of something that he wrote or said?
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November 14th, 2008, 05:37 AM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Standards - MA Game (running)
Quote:
Originally Posted by JimMorrison
Actually no, but I've been considering it based on some things that I had heard about Discworld. Did that remind you of something that he wrote or said?
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He's very fond of the word "quantum"
And your in-depth ponderings of life and death reminded me of Pratchett somehow... I strongly recommend to grab a Pratchett or two! They're aren't that expensive, around 10$ in US I'd figure, really good bang for the buck.
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November 14th, 2008, 12:19 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Standards - MA Game (running)
Interesting, I think I'm getting around to it. I haven't read much fiction in a long time, so it takes a lot to get me into something.
Oh and Abysia, nice move last turn! I wouldn't have felt right about the whole thing unless you could switch something up and do me a little harm. But, now it's going to become harder to do so.
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