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  #281  
Old November 11th, 2008, 02:54 PM
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Default Re: Standards - MA Game (running)

The staling data has finally been made available and three nations staled. Perhaps people are not keeping up with the status of the llamaserver. I don't want to see this game fall too far into apathy. I will try my best to postpone the next turn if I see anyone about to stale.
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Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations
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  #282  
Old November 12th, 2008, 03:32 PM
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Default Re: Standards - MA Game (running)

Now I can do some gloating as I watch the pitiful remnants of man's armies being roasted over our victory pyres know this believers in the false gods your days are numbered soon Mawr Hudoles (whatever that means) will reign supreme.
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  #283  
Old November 12th, 2008, 10:02 PM

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Default Re: Standards - MA Game (running)

Abyssia is going down to Caelum. But we did have the satisficatin of wacking the Caelum pretender and leaving her with a bunch of nice afflictions to enjoy in the next life.
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  #284  
Old November 13th, 2008, 01:50 AM
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Default Re: Standards - MA Game (running)

I'm still having a hard time believing that she would fatigue to death from 2 units with Heat(3) aura.

Oh well, live and learn. Or die and learn, whichever is fastest.....
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  #285  
Old November 13th, 2008, 07:41 AM

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Default Re: Standards - MA Game (running)

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Originally Posted by JimMorrison View Post
Oh well, live and learn. Or die and learn, whichever is fastest.....
I'm pretty sure the latter is fastest, but most prefer the former method
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  #286  
Old November 13th, 2008, 01:42 PM
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Default Re: Standards - MA Game (running)

Well I do believe it is a complex equation, where it can often be shown (it's quantum, don'tcha know) that -

Living + Learning > Learning + Dying > Dying + Learning > Learning + Living


As you may guess, faster learning is represented by a "greater" result. The irony being, that most people would consider "Learning + Living" to be preferred result, as the Learning precedes -and- precludes the brush with death, however it is also the hardest to quantify as death is avoided by such a large margin that it would seem the subject was never in jeopardy to begin with.
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  #287  
Old November 13th, 2008, 04:20 PM

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Default Re: Standards - MA Game (running)

That's extremely quantum, I dare say!


PS. I hazard a guess that you read Pratchett, JimMorrison?
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  #288  
Old November 13th, 2008, 05:59 PM
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Default Re: Standards - MA Game (running)

Actually no, but I've been considering it based on some things that I had heard about Discworld. Did that remind you of something that he wrote or said?
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  #289  
Old November 14th, 2008, 05:37 AM

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Default Re: Standards - MA Game (running)

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Originally Posted by JimMorrison View Post
Actually no, but I've been considering it based on some things that I had heard about Discworld. Did that remind you of something that he wrote or said?
He's very fond of the word "quantum"

And your in-depth ponderings of life and death reminded me of Pratchett somehow... I strongly recommend to grab a Pratchett or two! They're aren't that expensive, around 10$ in US I'd figure, really good bang for the buck.
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  #290  
Old November 14th, 2008, 12:19 PM
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Default Re: Standards - MA Game (running)

Interesting, I think I'm getting around to it. I haven't read much fiction in a long time, so it takes a lot to get me into something.


Oh and Abysia, nice move last turn! I wouldn't have felt right about the whole thing unless you could switch something up and do me a little harm. But, now it's going to become harder to do so.
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