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Old November 29th, 2008, 05:42 PM
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Default Re: Half-track Passenger casualties

Thanks for the clarification guys.

What you say makes sense. However, as a campaign player there's certain infantry sections that I like to protect from being wiped out.

Aside from tanks, I have two choices:

1. Load them into a soft vehicle

Vulnerable to every type of fire, but if the vehicle does get hit, even by artillery, direct fire HE or AP round, chances are the passengers will only suffer one casualty.

2. Load them into an APC

Immune to small arms and shrapnel, but if the APC gets a direct hit from artillery, HE, or an AP round, chances are all the passengers will be lost.

It just seems like a large disparity - for losses - between a KO soft vehicle and a KO APC.

For campaign players, it seems to make more sense to carry valuble units around in soft vehicles.

Maybe losses need to be higher for softies?

cheers,
Cross
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Old November 29th, 2008, 07:11 PM

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Default Re: Half-track Passenger casualties

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Originally Posted by Cross View Post
2. Load them into an APC

Immune to small arms and shrapnel, but if the APC gets a direct hit from artillery, HE, or an AP round, chances are all the passengers will be lost.
Typically, that's the case, but I had two tracks popped by a 6pdr ATG today and passengers in both got out without casualties. They did need a bit of rallying afterward, but they got right into action.

I still haven't found that stupid 6pdr ATG!!!
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Old December 1st, 2008, 06:24 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Half-track Passenger casualties

Quote:
Originally Posted by Cross View Post
Thanks for the clarification guys.

What you say makes sense. However, as a campaign player there's certain infantry sections that I like to protect from being wiped out.

Aside from tanks, I have two choices:

1. Load them into a soft vehicle

Vulnerable to every type of fire, but if the vehicle does get hit, even by artillery, direct fire HE or AP round, chances are the passengers will only suffer one casualty.

2. Load them into an APC

Immune to small arms and shrapnel, but if the APC gets a direct hit from artillery, HE, or an AP round, chances are all the passengers will be lost.

It just seems like a large disparity - for losses - between a KO soft vehicle and a KO APC.

For campaign players, it seems to make more sense to carry valuble units around in soft vehicles.

Maybe losses need to be higher for softies?

cheers,
Cross
lets think a bit, when on truck, you have plenty of options to bail out, not a single door that can get blocked, so, when in a burning apc, it may be harder to bail out than to hop out off a truck i think
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Old December 1st, 2008, 11:51 PM
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Default Re: Half-track Passenger casualties

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Originally Posted by iCaMpWiThAWP View Post
lets think a bit, when on truck, you have plenty of options to bail out, not a single door that can get blocked, so, when in a burning apc, it may be harder to bail out than to hop out off a truck i think
Hi Icamp,

Don't forget we are talking about open topped halftracks, compared to soft vehicles, cars, and trucks of which many are enclosed.


cheers,
Simon
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Old December 2nd, 2008, 05:06 PM

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Default Re: Half-track Passenger casualties

IMO, a half-track should protect the passengers more than other vehicles unless someone gets something in the back of the track, i.e. grenade, artillery or mortar round, machine gun fire from a height. There, you might have rounds/shrapnel bouncing around in the track when it would have passed through the sides of a soft skinned vehicle. More casualties as a result.

Since most APCs are close topped these days, I figure the militaries of the world have decided open tops are a risk as well. Overall, I agree with Cross that casualties from tracks should be lower than that of soft skinned vehicles. I tried looking for reports on the subject, but couldn't find any. Not even sure there are any studies on the subject. I'm not worried about it from a game perspective, however. It's just something that is and I deal with it.
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