.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 30th, 2002, 06:26 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: PPB Rebalance Poll

I repeat what I had posted below.
Weapons were balanced in SE3, where all weapons had the same size.
When they were copied into SE4 they were given different tonnage and that balance was lost.
My proposal is give them the same tonnage again.

Leave PPBs and APBs as they are, but decrease tonnage of other weapons such as torpedoes, high-energy weapons, graviton hellbores to 30 kt to RESTORE SE3 weapons balance and make them valid options again.

PPB should still be among the best weapons, but be one among the many possible choices. Its final stats below APB compensate their initial advantage by skipping normal shields.
Reply With Quote
  #2  
Old May 30th, 2002, 06:37 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: PPB Rebalance Poll

Andre, you have a different edition of SE3 than I ever saw. The very first weapons in the game, APB and MB have different sizes in SE3. APB is 3 spaces and MB is 2 spaces.

[ May 30, 2002, 21:24: Message edited by: Baron Munchausen ]
Reply With Quote
  #3  
Old May 30th, 2002, 06:37 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: PPB Rebalance Poll

Quote:
Weapons were balanced in SE3, where all weapons had the same size.
What are you talking about?!?
The SE3 weapons may have all had the same number of hitpoints (1), but they certainly were NOT the same size.
WMGs took up seven slots, MB took up 2.

Sizes have simply been multiplied by 10 for SE4.
Reply With Quote
  #4  
Old May 30th, 2002, 06:37 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: PPB Rebalance Poll



[ May 30, 2002, 17:39: Message edited by: Suicide Junkie. ]
Reply With Quote
  #5  
Old May 30th, 2002, 07:51 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: PPB Rebalance Poll

SE3 weapons had different sizes.

"Ok, it may be that. It also may be that in my "Real World" test I neglected to play with the fleet arangments and see if that had any impact. I left all that default so both sides wer staying in a nice V formation. It may be that this skewed my results in favor of the APB since it had the larger fleet."

I didn't use ANY fleet formations It was just one huge furball after another.

I don't use them in real games so I don't use them in sims. The only reason I even fleet my ships is experience and ease of movement.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old May 30th, 2002, 08:38 PM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: PPB Rebalance Poll

Valid point about comparing the weapons to SEIII.
Unlike all what i said before i have to agree with most of the things said by most of the players here who are against rebalancing.

Going back to SEIII and the mentioning of MoO brought me a solution. A difficult, requing some work to be done by Aaron, but i guess it will be the best solution.

Read it here
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #7  
Old May 30th, 2002, 10:08 PM

Rich04 Rich04 is offline
Corporal
 
Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
Rich04 is on a distinguished road
Default Re: PPB Rebalance Poll

I would also like to point out that in SE III. Phased Poloron beams had a counter in addition to Phased Shields.

Emissive Armor.
You pretty much slapped on at least one component of EA to counter Poloron Beams and reduce the effectiveness of several other weapons.
To get around EA you needed Heavier Weapons to rip through it. I rather enjoyed the dynamic.

However with weapon mounts in SE IV pretty much negate the effectiveness of EA with just about every weapon.

Just my thoughts.
__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:07 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.