Quote:
Originally Posted by francoisD
i have just found out another soution to the problem of big battles:
the ai purchase loop should be redone until the total number of units of the ai is below 500. indeed 500 is a proof that the ai has not enough points.
this is a very very very small modification of the code, however, it raises strongly the duration of the purchase step, because you rely solely on probabilities...
and it might never stop...
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Of course - we have all missed the obvious
other variables.
1) In preferences, turn training to OFF.
2) Set the OPFOR up to a higher than default setting like say 120
3) leave yours at the default for the year (70 or whatever for Nazis)
Buying a 44 Soviet army for the assault, that moved the force value from the 32K (65) to the 48K region (120) immediately.
It will make your enemy more experienced (elites in this case) - and thus balance your core's experience gain, too.
4) set AIAdjustpercent to say 150, even 200. That wont help the assaulting Russians in that case (they are banging off the unit limit already), but may let it have more to defend with, or in the meeter.
5) before you set up your campaign - set difficulty to hardest, and you will have had less repair points (20%) overall to build such an expensive core with, in the first place.
Cheers
Andy