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  #1  
Old December 14th, 2008, 11:03 PM

Ironfist Ironfist is offline
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Default Re: Campaign Questions

Quote:
If I use all these points to buy new troops, then it will take a ton more points to keep them up and operational.
You can get more repair points for bigger core force.

Quote:
If I purchase more core units, doesn't the AI also gain an equivalent number of core points to go against me?

Also, I have a ka-billion points to spend on support units. I understand that these support units do not follow me from scenario to scenario, but does the computer ALSO get the same number of support units that I do?

If I don't use these support units, does the computer get to use them? I would get crushed, if this were to occur.
The AI force is determined according to your total force (core+sup), adjusted by EXP & MOR. Based on mission type, there is a ratio between AI force and yours. The ratio is of descending order for defend (2?), delay, meeting engagement(1), advance, assault(0.5?).

If you don't spend the support points or the core points, AI won't get extra units. AI force is determined on your real force.

Adjustment:
1. Game difficulty setting affects the repair points after each battle.

2. Under "Game Data" directory, there is a file "Campaign AI Point Adjustments.txt" describing how to modify "CamoGame.ini" to adjust AI force value.
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  #2  
Old December 14th, 2008, 11:59 PM

DennisS DennisS is offline
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Default Re: Campaign Questions

Yeehaw!

This next fight, in northern Somaliland, should be fun!

I won another excellent battle, another meeting engagement, and repaired up my troops.

Now, the 'puter tells me I have an "advance" mission. Wide open terrain, two clusters of victory hexes.

I have some 3 pound mortars...and only a couple of decent tanks. This is 8/40, and I am not seeing much in the way of tanks to this point.

So....I did what Monty would do...I purchased and entire battery of heavy artillery, and shall, in the immortal words of Gen. Curtis Lemay, "make the rubble dance."

I favor artillery for these sorts of advance missions...I am comfortable that he isn't going anywhere, and my moving troops MAY be less susceptible to his artillery. Counter-battery fire is a whole, 'nuther story. That happened in my last battle. I should consider the ol' shoot-n-scoot.

I also purchased four more tanks, and another company of infantry, with AT guns included.

Nary a tree in sight, moving over nice, smooth ground. My plan is to advance to contact, and shell each position in turn. Get yer earplugs ready, Tommy!

Thanks for the info. I LOVE this game!

Last edited by DennisS; December 15th, 2008 at 12:01 AM..
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