.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old August 22nd, 2000, 06:02 PM

Paladin Paladin is offline
Private
 
Join Date: Aug 2000
Location: LavalUniversity, Quebec, Canada
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Paladin is on a distinguished road
Default Re: Retreating??

I perfectly agree with the principle of the retreating tactic, and The map scrolling would be nice... Btw, it reminds me of the age-old Star Control II (darn fun game ;-) were ship's combat was real-time, but the screen was centered on your ship, and the ennemy (one at a time only) would reappear at the other end of the screen if you outrunned him... Not really realistic, but usefull idea (you could warp-retreat, it took 5 seconds to charge tough, so better be far from the opponent)


BTW, what about 3D space combat? it could be feasible even for a turn based "boxed" engine (again the old days, remember XCOM-UFO)
__________________
Redemption is our goal...
B ))
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.