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January 11th, 2009, 08:18 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Lost in Time and Space?
Out of curiosity, I had a look at how being lost in the void works, too. I'm not as sure about it as I am about being lost in the hells, but this should be close enough:
- units without a commander have a 10% chance to escape the void into a friendly province
- units with commanders have the same chance plus a bonus of 20% per commanders astral level
- otherwise, according to what I can see, they should escape into a totally random province
- it seems that there's a 50% chance, minus 10% per commander's astral level, to get feebleminded upon escape. the code looks somewhat erroneous, though.
- if the unit escaped, there's a 30% chance to be affected by peering into the void. If the unit had less than 5S magic, it gains 2xD50 insanity, crits are rerolled like DRN, and if it was a commander then it gets +1S magic.
Now, if there wasn't an escape:
- units without voidsanity have a 99% chance to get 1xD6 insanity, crits rerolled
- units with voidsanity have a chance of voidsanity% to avoid this
Then there's a chance for encounters with void beings, at 20%.
- like in the hells, units without commander are killed immediately.
- in 3 out of 4 cases, the fight is against 1xD25 (no crits rerolled) void monsters.
- otherwise, in 1 out of 4, there will be an assassination attempt, but I don't really understand this enough. There's a 5% chance to fight a single assassin (a doom horror, maybe?) and otherwise, up to two other assassins.
Last edited by lch; January 11th, 2009 at 08:49 AM..
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January 11th, 2009, 12:38 PM
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Corporal
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Join Date: Jan 2008
Posts: 143
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Re: Lost in Time and Space?
Quote:
R'lyeh is pronounced "rull-yeh," not Ryallah.
-Max
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Actually, since no human has ever heard the true pronounciation (and lived) you should not be so certain, you post-signer, you
I'm not sure if this is specific to the void gate in R'yleh, but I once got an Etherlord lost in the void, and when he returned he had 1 point of Summoning Skill, that skill Starspawn has that lets them summon more powerful beings in the void gate.
Twas a bit testing to try to use the void gate. I tried thrice, and every time I got attacked by the things he summoned and then he got lost in the void. He returned twice, but then never again
Do ether lords have a bonus for that sort of thing by the way?
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January 11th, 2009, 02:15 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Lost in Time and Space?
Quote:
Originally Posted by Dectilon
I'm not sure if this is specific to the void gate in R'yleh, but I once got an Etherlord lost in the void, and when he returned he had 1 point of Summoning Skill, that skill Starspawn has that lets them summon more powerful beings in the void gate.
Twas a bit testing to try to use the void gate. I tried thrice, and every time I got attacked by the things he summoned and then he got lost in the void. He returned twice, but then never again
Do ether lords have a bonus for that sort of thing by the way?
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AFAIK Etherlords have S3 magic skill, which isn't perfect, but pretty okay for venturing into the void.
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January 11th, 2009, 04:49 PM
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Corporal
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Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
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Re: Lost in Time and Space?
It varies actually. Some of them have 4. 
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