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				 Re: Please voice your support the following Victory condition for SE4: 
 You have my vote.
 Re: "I would think you would set the population to a goal that it would take time to win"
 
 This situation (populations begin jubilant) can neatly be avoided by also setting a time condition to the victory requirements alongside that of population count/mood/race.
 
 I'm assuming that "my original/any" race modifier to mood means of populations the player in question controls, and not of all empires in the game?
 
 Why no similar modifier to population size?
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