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February 23rd, 2009, 06:33 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: [OT] Roguelikes?
I'm currently sick with adomitis. I managed to beat NetHack several times, even with a tourist, but ADOM is just too hard for me. Yet. I somehow don't understand why Dwarf Fortress gets classified as roguelike. Sure, graphically it is, but to me it's a real time wait for your dwarves to do stuff. Lots of stuff, mind you, and lots of commands, but real time. There's a roguelike (rpg) mode somewhere I believe, but I never managed to get far enough to find it.
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February 24th, 2009, 12:02 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: [OT] Roguelikes?
Quote:
Originally Posted by LDiCesare
I'm currently sick with adomitis. I managed to beat NetHack several times, even with a tourist, but ADOM is just too hard for me. Yet. I somehow don't understand why Dwarf Fortress gets classified as roguelike. Sure, graphically it is, but to me it's a real time wait for your dwarves to do stuff. Lots of stuff, mind you, and lots of commands, but real time. There's a roguelike (rpg) mode somewhere I believe, but I never managed to get far enough to find it.
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How to play ADOM on easy mode:
Play Wizard.
They will simply own everything in the late game and they have the best means of escape when in trouble: Teleport.
When you encounter a large stack enemies, zap them unitl your mana is nearly depleted, teleport and go somewhere safe to regenerate the mana. Then assault the survivors, teleport again, rince and repeat ad infitum.
Nothing in that game is completely immune to magic, Karmic dragons are annoying, but I've killed Ancient karmic wyrms with "Magic Missile".
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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February 24th, 2009, 08:07 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: [OT] Roguelikes?
The farthest I got in ADOM was with a drakeling paladin who learnt teleport somehow. Wizards still have to find the spellbook and survive before that. I rarely manage to even reach Khelavaster, so late game is not as much of an issue as mid-game since I don't reach it often.
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February 24th, 2009, 01:28 PM
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Corporal
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Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
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Re: [OT] Roguelikes?
Quote:
Originally Posted by LDiCesare
I'm currently sick with adomitis. I managed to beat NetHack several times, even with a tourist, but ADOM is just too hard for me. Yet. I somehow don't understand why Dwarf Fortress gets classified as roguelike. Sure, graphically it is, but to me it's a real time wait for your dwarves to do stuff. Lots of stuff, mind you, and lots of commands, but real time. There's a roguelike (rpg) mode somewhere I believe, but I never managed to get far enough to find it.
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The adventure mode is avialable when you create a world. New game, adventure.
I played a little bit of unreal world. Don't feel qualified to talk about it much. Its more a survival sim. You can get killed by a herd of reindeer if your not carefull. But its a good game. Very detailed.
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