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  #1  
Old March 5th, 2009, 11:52 PM
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DRG DRG is offline
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Default Re: Wasting High Explosive Anti Tank Rounds

OK

How about DETAILS ??? It's so nice to actually get them when people complain.

What unit?

What nation?

What year ?

Were there HE rounds available when the HEAT was selected to fire at soft targets ??

The ONLY chance this could actually be called a "bug" is if HEAT was being fired at soft targets when HE was available.

Don
  #2  
Old March 6th, 2009, 11:25 AM

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Cool Re: Wasting High Explosive Anti Tank Rounds

Quote:
Originally Posted by DRG View Post
OK

How about DETAILS ??? It's so nice to actually get them when people complain.

What unit?

What nation?

What year ?

Were there HE rounds available when the HEAT was selected to fire at soft targets ??

The ONLY chance this could actually be called a "bug" is if HEAT was being fired at soft targets when HE was available.

Don
All units

All nations

All years

No

From your perspective its apparently not a bug. From mine it is, can you tell me how not to waste heat on soft targets (without disabling weapons or any other such nonsense)? If you can there isn't any bug from anyone's perspective.

Do real life units use HEAT because thats all they have, yes!

Is it appropriate or realistic to ALWAYS use all but the last four HEAT? Heck no

First, it was not being able to use HEAT at all. This was a ridiculous error. You fixed it.

Now, we are FORCED to use all but the last four shots. Perhaps you can fix it again. And allow use to use HEAT in a sensible manor

Thank-you

Andrew Nault
  #3  
Old March 6th, 2009, 01:59 PM
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Default Re: Wasting High Explosive Anti Tank Rounds

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Originally Posted by Ramm View Post



allow use to use HEAT in a sensible manor

Thank-you

Andrew Nault
Well I think we do. You just disagree.

As you already noted from my perspective its not a bug and that "perspective" has not changed in any way but I'll give you the opportunity to explain how you think it should be re-programmed to behave in a "sensible manner"

Start by fully describing your idea of what a "sensible manner" would be when the AI is confronted by a threat and it has the tools to deal with that threat in the form of HEAT rounds. From your perspective it would appear NO heat rounds should be expended on soft targets you deem are not worthy of that round under certain circumstances . You have already said it was wrong in the past to not allow HEAT to be fired at soft targets so there must be cases where is "OK" to do so. Please explain how we are to filter "worthiness" to satisfy the criteria of "sensible manner" as defined by you. Perhaps we should reserve 6 rounds for AT work or maybe 8 or 10 or only fire HEAT after something that can kill you has been fired in your direction ?

I'm very interested in how you think this "sensible manner" should be implemented.



Don
  #4  
Old March 6th, 2009, 03:59 PM

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Default Re: Wasting High Explosive Anti Tank Rounds

Maybe I'm missing something here, but doesn't the filter allow you to handle most of this? I know it doesn't allow you to choose whether to use HE or HEAT rounds, but it's already been said that the HE is gone in this scenario. If something is defined as a threat, you engage it knowing you will be firing HEAT rounds.

With the filter, you can define when a soft target becomes a threat. During the player turn, it's completely up to the player when they fire. And yes, you disable the main gun if you want to preserve you HEAT ammo. If you do so, the "threat" isn't really that big or you would touch if off with HEAT. Turning of the main gun is the game equivalent of issuing the order, GUNNER, COAX, TRUCK.

That's my 2 cents.
  #5  
Old March 6th, 2009, 05:27 PM

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Shield Re: Wasting High Explosive Anti Tank Rounds

Quote:
Originally Posted by DRG View Post
Quote:
Originally Posted by Ramm View Post



allow use to use HEAT in a sensible manor

Thank-you

Andrew Nault
Well I think we do. You just disagree.

As you already noted from my perspective its not a bug and that "perspective" has not changed in any way but I'll give you the opportunity to explain how you think it should be re-programmed to behave in a "sensible manner"

Start by fully describing your idea of what a "sensible manner" would be when the AI is confronted by a threat and it has the tools to deal with that threat in the form of HEAT rounds. From your perspective it would appear NO heat rounds should be expended on soft targets you deem are not worthy of that round under certain circumstances . You have already said it was wrong in the past to not allow HEAT to be fired at soft targets so there must be cases where is "OK" to do so. Please explain how we are to filter "worthiness" to satisfy the criteria of "sensible manner" as defined by you. Perhaps we should reserve 6 rounds for AT work or maybe 8 or 10 or only fire HEAT after something that can kill you has been fired in your direction ?

I'm very interested in how you think this "sensible manner" should be implemented.



Don
A Modest Proposal For The Expenditure of HEAT Ammunition

I want the ability to disable HEAT ammunition expenditure during the computers turn except against hard targets whilst still maintaining the ability to engage both hard and soft targets.

You are asking when the situation arises where I feel the need to limit my rampant HEAT hemorrhaging, correct? For me it happens every game. Some suggest disabling weapons, BUT this would truly be hard to do during the computers turn! Some suggest filtering my unit via the most arcane method of unit fire filtering, but neither is this a equitable solution.

I could filter my unit but that would not solve my problem. If for example I told my unit not to engage soft targets to prevent HEAT wastage my unit wouldn't be able met threats from a soft target! In this instance my unit would only use up HEAT against hard targets, however it would not be able to engage a soft target at all.

I propose that the player be given the option via the preference menu to withhold permission to expend HEAT ammunition except against hard targets. This would satisfy me.

You can either say yes or no to this, nothing is lost by my for asking Give me the option to use or not to use and let me decide the worthiness.

GOOD DAY SIR

Andrew Nault

Last edited by Ramm; March 6th, 2009 at 05:56 PM.. Reason: LOL
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