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				April 11th, 2009, 05:51 AM
			
			
			
		  
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				Captain 
				
				
				
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				WW2 German Mod
	
			 
             
			
		
		
		
		Currently I am making a WW2 German mod.  
Taking advantage of the fact that the West German OOB is almost completely empty between May 1949 and October 1954 and there are plenty of WW2 german icons available in SPMBT I plan to make a mod making WW2 german units available in that timeframe.  
It will contain all the AFVs for which there are icons available 
such as Panther, Jagdpanther, Panzer IIIs and IVs, Jagdpanzer IV, Stug III and IV, Hetzer, Nashorn etc. (essentially nearly all mid-late war armor, except Tiger and some exotic variants) and a basic complement of Wermacht infantry and artillery units, as well as some Luftwaffe stuff if possible. 
Just to let you know. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2009, 08:17 AM
			
			
			
		  
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				Re: WW2 German Mod
			 
             
			
		
		
		
		Excellent idea. Good for those what if scenario's going out past 1946. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 14th, 2009, 08:44 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake 
		
	
		
		
		
		
		
		
			
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				April 14th, 2009, 11:06 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		
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					Originally Posted by  iCaMpWiThAWP
					 
				 
				it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake 
			
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 If the war had continued, then Berlin would have had delivery of one bucket of instant sunshine. The dose would have been repeated as required till someone gave up. Japan got two and caved.
 
All the gee-whiz Nazi waste-of-time Wunder-Waffen projects would have been of no consequence put beside that small fact. (Even if that bunch of idiots could have managed to actually produce some of them in the first place.)
 
Andy  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 15th, 2009, 02:52 AM
			
			
			
		  
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				Re: WW2 German Mod
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  iCaMpWiThAWP
					 
				 
				it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake 
			
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 It'd be nice to see say Super Pershing... Nuclear-armed B-36 is out of the scope of the game I'm afraid    
		
	
		
		
		
		
		
		
			
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				April 15th, 2009, 09:14 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		
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					Originally Posted by  Marek_Tucan
					 
				 
				
	Quote: 
	
	
		
			
				
					Originally Posted by  iCaMpWiThAWP
					 
				 
				it would be cool to strafe the wermacht with sabres and fagots, are you going to add anything to the other powers? if the war had continued several projects would have been completed, like the flying pancake 
			
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 It'd be nice to see say Super Pershing... Nuclear-armed B-36 is out of the scope of the game I'm afraid    
			
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 No it is not. Just pull the plug on the PC when it appears over the battlefield...
 
Andy  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 15th, 2009, 09:15 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		The entire reason winSPWW2 extends 16 months past August 1945 is so these type of "what- if" fantasy's can be played out. 
 
 
Don 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 15th, 2009, 09:21 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		Read one story one time, when they decided to use the Me 262 as afigther, and not as a figtherbomber. Some early sucsess, and then they were grounded for lack of fuel, and their runways got bombed at nigth. 
 
The war was prolonged so the story ended with "Dawn came early to Berlin that day". 
		
	
		
		
		
		
		
		
			
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				April 15th, 2009, 09:59 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		Imagine this scenario because had the war in Europe gone on to August 1945 there is NO doubt it would have ended this way 
 
-- Imagine the Seelow heights battles had been delayed to the end of July and Russian forces had not yet entered Berlin. One morning Berlin is incenerated in a blinding light in full view of 1 million Russian ( and German ) troops and suddenly the war is over 
 
It's one thing to hear about it happening on a distant island. Quite another to have it happen in front of a million front line troops many of whom are expecting to die in the final assualt. 
 
Methinks the postwar might have been quite a bit different 
 
Don 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 15th, 2009, 11:33 AM
			
			
			
		  
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				General 
				
				
				
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				Re: WW2 German Mod
			 
             
			
		
		
		
		
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				No it is not. Just pull the plug on the PC when it appears over the battlefield... 
  
Andy
			
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 Made me giggle
  
For those of you who want to nuke a "friend" heres a little app just type his address into google maps & select your bomb 
All done "In the best possible taste" of course
 http://www.carloslabs.com/node/16 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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