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May 23rd, 2009, 02:24 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Top 5 Time Waster
Ahh pool...
Yes, the best way to wreck your game with taken off the gems from your commanders, and possibly your S9B6 pretender who has returning cast because you put up 999 blood slaves AC when you cast wish. grrrrr
I ain't falling for that again...
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May 23rd, 2009, 04:08 PM
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Private
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Join Date: Oct 2008
Posts: 23
Thanks: 13
Thanked 0 Times in 0 Posts
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Re: Top 5 Time Waster
5: Moving Freespawn.
Such a pain, I'm starting to dislike having freespawn. Would dislike it more, but it's the alternative to...
4: Recruiting Indy Squads
Order and Productivity mean surplus cash. Surplus cash should be used. Easiest, quickest-return use is to spend all your resources... which means the same itty bitty armies in half a dozen places; except you need to pay for them.
3: Site Searching
Why do they insist on casting Gnome Lore into the seas? No! Don't do that! I have a perfectly good mage casting Voice of Tiamat already! Argh!
2: Research Adjusting
69 RP left on Thaum... so I can put the rest into Conjuration. Wait, got another researcher. Adjust the scales. Wait, I've got the gems to throw down that global now; my Pretender needs to take that. Adjust the scales. Wait, I missed some site searching; take three more mages off research. Adjust the scales. Eh, short on RP now? Take that guy off forging, the trinket can wait. Adjust the scales. Short a point? Hmm... maybe I can find a wimpier caster somewhere to take over that ritual, save a better mage for research. Check F1 again.
1: Default Formations
Archers in the top corner to shoot archers. Grunts in the front to attack closest. Cavalry in the bottom corner to attack rear. Wizard in the back to cast spells. Archers in the top corner to shoot archers. Grunts in the front to attack closest. Cavalry in the bottom corner to attack rear. Wizard in the back to cast spells. Archers in the top corner to shoot archers. Grunts in the front to attack closest. Cavalry in the bottom corner to attack rear. Wizard in the back to cast spells. Archers in the top corner to shoot archers. Grunts in the front to attack closest. Cavalry in the bottom corner to attack rear. Wizard in the back to cast spells.
The same basic setup every time, except when it needs changing. Clicky clicky clicky.
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May 23rd, 2009, 08:40 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Top 5 Time Waster
Quote:
Originally Posted by Executor
Ahh pool...
Yes, the best way to wreck your game with taken off the gems from your commanders, and possibly your S9B6 pretender who has returning cast because you put up 999 blood slaves AC when you cast wish. grrrrr
I ain't falling for that again...
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I think everybody does this once. Well, once that really, really, counts. Never again...
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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May 24th, 2009, 06:23 AM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 57
Thanks: 76
Thanked 10 Times in 7 Posts
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Re: Top 5 Time Waster
My greatest time waster is checking every afflicted unit for limp or crippled afflictions after every battle. Wish there was a way to look for specific afflictions.
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