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  #1  
Old June 18th, 2002, 08:06 PM
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geoschmo geoschmo is offline
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Default Re: Random mod idea

Quote:
Originally posted by Deathstalker:
I believe Geo tried something to this effect, with PBW and manually uploading different Components.txt etc throughout the game (every 10-20 turns or somesuch). I don't know if it ever got off the ground or if the 'cheat protection' made it impossible to play in multi. (ie your data files must match the hosts files when the game was created??).
It never happened. Somebody suggested they would like to do a game like this I told them I would give it a try if they wanted to make all the mods, but then I never heard anything else back. The problem is obviously it takes some time for me to update a mod for use on PBW.

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Old June 18th, 2002, 09:08 PM

Lemmy Lemmy is offline
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Default Re: Random mod idea

so a program to randomize these things for you would be usefull...good, this and my techviewer should keep me busy during summer vacation

adding to list for stuff to randomize: Racial traits
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Old June 18th, 2002, 11:43 PM
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Default Re: Random mod idea

I had an idea along those lines, where there would be a shift in the physics of the universe every now and then.

For the first year, it might be "normal", but in the second year, explosives would triple in strength.
The third year, shields would become impenetrable.
The fourth year, all technology with a requirement exceeding level 3 would lose its abilities.
The fifth year, the tech would extend up to level 6, but beam weapons might all suffer power loss at range of 1/r.

And so on...
There could be facilities that can forecast the future physics... Just edit the facility description to say what you want.

The problem I've run into is lack of free time.
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