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June 28th, 2009, 05:41 AM
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Corporal
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Join Date: Feb 2009
Posts: 189
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Will a successfull Ghost Riders spell intercept armies?
Cool, thanks. And if the army end movement is there? I presume in that case the army will attack the new indy province, correct?
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June 28th, 2009, 06:15 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: Will a successfull Ghost Riders spell intercept armies?
Quote:
Originally Posted by Viajero
Cool, thanks. And if the army end movement is there? I presume in that case the army will attack the new indy province, correct?
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Correct. And like Ich said, if you have a scout or any other comander near the province - order them to move in. Ghostriders would empty the province, and comander just claims it in your name. Note if you have a scout in the same province and you give him 'atack current province' command - there is a possibility he atacks a province before ghostriders jump in, which isn't good at all. So order a scout from adjacent province to move in.
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June 29th, 2009, 01:51 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Will a successfull Ghost Riders spell intercept armies?
Quote:
Originally Posted by WingedDog
Correct. And like Ich said, if you have a scout or any other comander near the province - order them to move in. Ghostriders would empty the province, and comander just claims it in your name. Note if you have a scout in the same province and you give him 'atack current province' command - there is a possibility he atacks a province before ghostriders jump in, which isn't good at all. So order a scout from adjacent province to move in.
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Or order the scout to Move out. He will conquer the empty territory on his Move out, and if you Ghost Rider the destination province he will conquer it too. (Otherwise, set him to Retreat so he winds up back in the original province.)
This was first pointed out to me in Baalz' Hinnom guide.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 4th, 2009, 11:56 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Will a successfull Ghost Riders spell intercept armies?
Quote:
Originally Posted by Viajero
Cool, thanks. And if the army end movement is there? I presume in that case the army will attack the new indy province, correct?
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the army will attack/move into the newly independent province, but only if it could normally. ie., if it were moving two territories w/ conventional (non-flying) troops, the army just wouldn't move at all, but if you were moving a conventional army from a neighbour, then it would take over the province.
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